Hunnish Horde Invasion of Germany #25 |
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(Attacker) Germany | vs | United States (Defender) |
Formations Involved | ||
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Germany | 3rd Panzergrenadier Division | |
Germany | 506th Heavy Panzer Battalion | |
United States | 1st "Big Red One" Infantry Division | |
United States | 634th Tank Destroyer Battalion |
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Overall Rating, 0 votes |
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0
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Scenario Rank: of |
Parent Game | Invasion of Germany |
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Historicity | Historical |
Date | 1944-10-14 |
Start Time | 11:00 |
Turn Count | 26 |
Visibility | Day |
Counters | 206 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 4: 22, 23, 24, 25 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 266 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Exit the Battle Area |
Inflict Enemy Casualties |
Road Control |
Rural Assault |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Scenario Requirements & Playability | |
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Cassino '44 | Counters |
Elsenborn Ridge | Maps + Counters |
Invasion of Germany | Base Game |
Road to Berlin | Counters |
Introduction |
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Third Panzergrenadier Division had spent the last two weeks resting and absorbing replacements, and was now rated as fit for limited offensive action. This made them the strongest formation in 7th Army, which ordered them to use all available resources to reach Aachen as soon as possible. |
Conclusion |
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Gen. Model attacked late in the morning to achieve tactical surprise, and it worked. By 1300 two companies of the 16th Infantry Regiment had been overrun, and they radioed the situation was critical. But as was often the case just when the Germans were on the verge of success, massed American artillery fire and the arrival of American fighter bombers turned German thoughts from reaching Aachen to merely surviving. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The SK 7/2 appearing in 1940: Fall of France is actually a SK 6/2, but misprinted by APL. Hence it should be unarmored in that game. The SK 7/2, which appears in other games is correctly printed with an armor of 0. (plloyd1010
on 2022 Apr 28)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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One Wespe (ID# 1201) should have an armor value of 1 on the front and back of the counter. (Shad
on 2010 Dec 15)
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