Invasion of Germany

AP Series | Panzer Grenadier |
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Designers | Bennighof, Perryman, McNair |
Game Type | Expansion |
Format | Book |
Release Date | 2011-09 |
Availability | Out of Print |
Scenarios | 50 |
Counters | 0 |
Maps | 0 |
Overall Rating, 50 votes |
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3.52
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Expansion Rank: 48 of 120 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 10% | Played by 5% | AAR'd by 4% | Medaled by 0% |
Rank | 78th of 173 | 59th of 162 | 64th of 158 | TBD |
Expansion Game Requirements & Playability | |
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50/50 | Invasion of Germany |
46/50 | Elsenborn Ridge |
29/50 | Cassino '44 |
23/50 | Battle of the Bulge |
13/50 | Road to Berlin |
6/50 | Fall of France 1 |
5/50 | Afrika Korps |
5/50 | Airborne - IE |
5/50 | Eastern Front |
2/50 | Iron Curtain |
1/50 | Beyond Normandy |

Total | |
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Side 1 | 22 |
Draw | 8 |
Side 2 | 13 |
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In September 1944, American troops chased the defeated Wehrmacht across the German border. There, the beaten Germans rallied behind their Siegfried Line of fortifications. Fierce fighting raged around the city of Aachen and the Roer River dams as the Americans steadily fought their way forward. Note: Invasion of Germany was reissued in 2013 with only 48 scenarios. Scenarios 49 and 50 (clones of Siegfried Line 9 and 10) were dropped. |
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AFV Rules Pertaining to this Game's Order of Battle |
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17 Errata Items | |
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The Special Rules omit the U.S. M10 from both the list of Tank Destroyers and Open-Top AFVs. It is both. (Fanghawk
on 2022 Nov 18)
|
Scen 18 |
The scenario calls for 2 M4/75 platoons that come from Elsenborn Ridge. The scenario makes no mention of needing pieces from that game. (thomaso827
on 2016 Feb 28)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The SK 7/2 appearing in 1940: Fall of France is actually a SK 6/2, but misprinted by APL. Hence it should be unarmored in that game. The SK 7/2, which appears in other games is correctly printed with an armor of 0. (plloyd1010
on 2022 Apr 28)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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Strongpoints are single step units and can be eliminated with X results like any other single step unit. (Shad
on 2010 Dec 15)
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The standard mix of strongpoints may be downloaded from Avalanche Press: http://www.avalanchepress.com/German_Strongpoints.php This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games. (plloyd1010
on 2012 Feb 01)
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Strongpoints are affected by the terrain in their hex just like any other unit.
Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex.
They may not dig in or benefit from entrenchments.
(rerathbun
on 2014 Apr 21)
|
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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There are alternate versions of the Tiger, available for download from Avalanche Press. Players might find it interesting to experiment on their effect on play. (plloyd1010
on 2024 Dec 19)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
|
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One Wespe (ID# 1201) should have an armor value of 1 on the front and back of the counter. (Shad
on 2010 Dec 15)
|
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
|
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
|
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The M18 has a special rule in Battle of the Bulge but it applies globally: "A two-step M18 unit can fire one anti-tank shot and move half its movement allowance (retain fractions) in a single impulse. The order in which it does these two actions is the player's choice." (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
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Germany |
100%
|
Germany |
United States |
100%
|
United States |
Britain |
2%
|
Britain |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Urban Assault |
78%
|
Urban Assault |
Inflict Enemy Casualties |
54%
|
Inflict Enemy Casualties |
Rural Assault |
40%
|
Rural Assault |
Road Control |
22%
|
Road Control |
Hill Control |
14%
|
Hill Control |
River Crossing |
8%
|
River Crossing |
Surprise Attack |
6%
|
Surprise Attack |
Meeting Engagement |
6%
|
Meeting Engagement |
Ambush |
4%
|
Ambush |
Delaying Action |
4%
|
Delaying Action |
Rescue |
2%
|
Rescue |
Exit the Battle Area |
2%
|
Exit the Battle Area |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
60%
|
Off-board Artillery |
Terrain Mods |
38%
|
Terrain Mods |
Entrenchments |
28%
|
Entrenchments |
Severe Weather |
20%
|
Severe Weather |
Reinforcements |
16%
|
Reinforcements |
Randomly-drawn Aircraft |
14%
|
Randomly-drawn Aircraft |
Minefields |
2%
|
Minefields |
Joint Forces Battle |
2%
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Joint Forces Battle |