|
|
Total |
Side 1 |
1 |
Draw |
0 |
Side 2 |
1 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
1 |
|
Total |
Side 1 |
1 |
Draw |
0 |
Side 2 |
0 |
|
Overall Rating, 3 votes |
|
Scenario Rank:
--- of 940 |
Parent Game |
Invasion 1944 |
Historicity |
Historical |
Date |
1944-07-15 |
Start Time |
07:00 |
Turn Count |
20 |
Visibility |
Day |
Counters |
73 |
Net Morale |
0 |
Net Initiative |
0 |
Maps |
1: 106 |
Layout Dimensions |
43 x 28 cm 17 x 11 in |
Play Bounty |
148 |
AAR Bounty |
227 |
Total Plays |
2 |
Total AARs |
0 |
Introduction
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Both sides had used the 14th to rest and reorganize with the 29' ers requesting far more MOS 745 (rifleman) than the replacement depots could supply. The replacements who wereprovided arrived friendless and were thrust directly into the front lines, often late at night to participate in a dawn attack. The result was often that the replacements died without ever knowing the names of their messmates or vice versa. Nevertheless, Gerhardt-who had already gained a reputation for ignoring his division's casualty rate-insisted on yet another assault come dawn.
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Conclusion
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Gerhardt was openly referred to as a corps commander byhis men and more than a few of his officers because, "He has a division in the field, a division in the hospital and a division in the cemetery." He would be demoted to colonel after the war both for his division's excessive casualties and his own "moral lapses" (those divisional whorehouses). Some observers felt that Gerhardt was motivated by a lust for fame rather than a devotion to duty. After this action he felt confident of success as the 115th Infantry Regiment corralled an astounding number of prisoners. Despite the captured Germans, the division had secured just 600 yards of ground while absorbing 119 more casualties. Maybe the Germans were beginning to break.
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Display Relevant AFV Rules
AFV Rules Pertaining to this Scenario's Order of Battle |
- Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
- AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8).
They may also be activated as part of an initial activating stack, but if activated in this way would need a tank
leader in order to carry out combat movement.
- AFV's do not block Direct Fire (10.1).
- Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn
(either in their action segment or during opportunity fire) if they have AT fire values of 0 or more
(11.2).
- Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its
printed AT range. It does so at half its AT fire value. (11.3)
- Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire
(7.44, 7.64).
Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire,
but not both (7.22, 13.0).
Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
- Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
- Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
- AFV's do not benefit from Entrenchments (16.42).
- AFV's may Dig In (16.2).
- Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
- Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
- Tank: all are closed-top and provide the +1 Assault bonus, when applicable
- Assault Gun: if closed-top, provide the +1 Assault bonus, when applicable
- Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)
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United States Order of Battle
1 Errata Item |
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Reduce strength direct fire value be came 5-5 in Army at Dawn.
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