Desperation Heroes of the Soviet Union #13 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 110th Infantry Division | |
Germany | Kampfgruppe Lindemann | |
Soviet Union | 280th Rifle Regiment |
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Overall Rating, 3 votes |
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3
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Scenario Rank: --- of 940 |
Parent Game | Heroes of the Soviet Union |
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Historicity | Historical |
Date | 1942-12-01 |
Start Time | 09:15 |
Turn Count | 28 |
Visibility | Day |
Counters | 78 |
Net Morale | 1 |
Net Initiative | 0 |
Maps | 2: 1, 6 |
Layout Dimensions | 86 x 28 cm 34 x 11 in |
Play Bounty | 153 |
AAR Bounty | 171 |
Total Plays | 3 |
Total AARs | 1 |
Battle Types |
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Exit the Battle Area |
Urban Assault |
Conditions |
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Off-board Artillery |
Severe Weather |
Scenario Requirements & Playability | |
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Eastern Front | Maps + Counters |
Heroes of the Soviet Union | Base Game |
Introduction |
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KALININ FRONT: With Operation MARS clearly not accomplishing its objective of reducing the Rzhev bulge, 22nd Army received orders to attack along a 12-kilometer front in an effort to drive in the northern shoulder of the wedge in the German XXII Corps' line Col. M.F. Andriushchenko's 185th Rifle Division attacked the positions held by Kampfgruppe Lindemann of the 110th Infantry Division. |
Conclusion |
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Despite the heavy snow that prevented tank reinforcements from joining the attack, Andriushchenko's division forced Kampfgruppe Lindemann back almost a kilometer. "The enemy could not be stopped," one German officer reported. "The snowstorm was blinding and prevented the commitment of the requested dive bombers." But the weather affected both sides, and 22nd Army could not sustain its momentum. |
Additional Notes |
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Red Warriors counters may be substituted for those of Heroes of the Soviet Union. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Fighting in a snowstorm | ||||||||||||
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The last scenario to play and it is a winter action in the middle of the hottest day of the year. A blinding snowstorm and the Soviets want to attack, go figure. A Soviet infantry regiment needs to get across the boards without the Germans see and stopping them. It was an interesting cat and mouse game, but my opponent failed to keep track of the time and the distance that he needed to travel. By turn 23 he had not made it half way across board 1, which meant that there was no way he would win. It was a good scenario, but the Soviets have be thinking about how to keep moving and not get bogged down with blocking German units. |
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