Second Guards Cavalry Corps Heroes of the Soviet Union #11 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 479th Infantry Regiment | |
Soviet Union | 20th Guards Cavalry Division |
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Overall Rating, 4 votes |
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2.25
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Scenario Rank: --- of 940 |
Parent Game | Heroes of the Soviet Union |
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Historicity | Historical |
Date | 1941-12-11 |
Start Time | 10:00 |
Turn Count | 19 |
Visibility | Day |
Counters | 32 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 2: 4, 6 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 138 |
AAR Bounty | 165 |
Total Plays | 4 |
Total AARs | 2 |
Battle Types |
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Exit the Battle Area |
Conditions |
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Off-board Artillery |
Severe Weather |
Terrain Mods |
Scenario Requirements & Playability | |
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Heroes of the Soviet Union | Base Game |
Introduction |
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CENTRAL FRONT: The Soviet 1941 Winter Offensive in front of Moscow fell on a weakened and strung out foe. The German infantry companies of the 252nd Infantry Division held a thin outpost line. In the mid-morning of the 11th of December the Cossacks of 20th Guards Cavalry Division attacked in an attempt to break through the German line. |
Conclusion |
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The thin line of German riflemen could not stop the Soviet cavalry from filtering through their lines. The attack by follow-on rifle divisions soon forced a German retreat. Caught between the Cossacks to the west and the attacking riflemen from the cast, no real defense was possible. |
Additional Notes |
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This scenario could also be played using East Front maps and Red Warriors Counters. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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4 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Direct Fire values should be 5-1. Ignore misprints. (danradz
on 2011 May 04)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Winter Cavalry | ||||||||||||
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This is a small to medium scenario that features Soviet cavalry and they are needed to win this one. It is set in winter so there are movement restrictions for all units, but the extra MP's for the cavalry MP helps. The victory conditions have the Soviets trying to get off the west edge of the board and the Germans need to stop them. The Germans a good mix of troops that can be positioned defensively to try to stop the Soviets, but they must choose there setup hexes wisely as it will be impossible to try to catch the faster Soviets in the snow. In our play, I was the Germans and took a little bit of time to setup hoping to cover all my opponents advances. Covering the town, hill and woods on board 4 I believed that I was able to stop him before his advance could get some traction. On board 6, I only left a couple of platoons to cover the road from the woods. Moving to the north the Soviets advance through the snow, I have a INF, HMG and the 81mm mortars to attempt to stop them. Slowly they advance and the T34 advances to try to suppress my units. Long range fire from my 50mm in the town misses completely and the T-34 is positioned to fire on my HMG. The Cavalry advanced around the woods while I tried with my mortars and sporadic OBA without effect. At the same time I shifted the other units north and west to try to stop their advance. In the end they made it around the wood and out ran the trailing infantry without even a disruption. A Soviet victory. |
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0 Comments |
Soviet Cavalry Escape | ||||||||||||
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A quick Guards scenario for a holiday week. The Germans do not have many forces to cover the board, and the Guards just must exit 6 units to win. The Germans set up one force in the north and one in the south to try and delay the Guard cavalry. The Soviets enter the north edge of the board along the very top edge. They advance quickly without pausing to fire on the defenders. The German 50mm AT manages to score hits on consecutive turns on the T34 eliminating it. However, with the snow, the Germans in the south are unable to move quickly enough to help their fellow defenders in the north. The Guard cavalry just continues to move along the north edge without engaging the German defenders. The Germans get one more step loss on the cavalry, but are not able to inflict enough disruptions to significantly slow the Soviets down. So, the Guard cavalry slips the required six units past the defenders for a Soviet victory! |
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0 Comments |