Grediakino Heroes of the Soviet Union #6 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 14th Panzergrenadier Regiment | |
Germany | Heer | |
Soviet Union | 42nd Guards Rifle Division |
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Overall Rating, 4 votes |
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2.75
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Scenario Rank: --- of 940 |
Parent Game | Heroes of the Soviet Union |
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Historicity | Historical |
Date | 1942-11-27 |
Start Time | 09:00 |
Turn Count | 12 |
Visibility | Day |
Counters | 54 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 1: 4 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 136 |
AAR Bounty | 171 |
Total Plays | 4 |
Total AARs | 1 |
Battle Types |
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Urban Assault |
Conditions |
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Off-board Artillery |
Severe Weather |
Terrain Mods |
Scenario Requirements & Playability | |
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Heroes of the Soviet Union | Base Game |
Introduction |
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WESTERN FRONT: The Soviet 20th Army's breach in the German line south of Rzhev began to fall apart as German reserves reached the front. Just north of the breakthrough, the 42nd Guards Rifle Division, along with other units, continued their attacks. The Soviets hoped to tie down local reserves and widen the breach before the Germans could react, and a ferocious struggle continued between the Guards and Panzer Grenadiers for the key village of Grediakino. |
Conclusion |
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The 42nd Guards failed to take Grediakino, but did manage to push the German line west of the village back a short distance. The struggle for Grediakino continued, as local commanders on both sides ignored broader goals in their fixation on the ruined village. |
Additional Notes |
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This scenario could also be played using East Front maps and Red Warriors Counters. The German StuG IIIg originally had an AT value of 5-8 in the game system, later the AT value was changed to 6-8. The 5-8 AT value would better describe the StuG IIIf, a vehicle which never officially entered the PG universe. For players not using Heroes of the Soviet Union or Red Warriors counters, use 5-8 for the AT values. Soviet Guards transport counters may be downloaded from Avalanche Press. Otherwise, use RKKA trucks and wagons in place of the Guards counters as needed. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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2 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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These units should have a Direct Fire rating of 2-3, just like the RKKA and NKVD counterparts. (danradz
on 2011 May 04)
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This seams familiar... | ||||||||||||
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A familiar theme with HotSU scenarios the Soviets attacks in heavy snow to try to take a town. The Germans have a good defensive position making it very hard for the Soviets to win. Not much to make an impression on the players, infantry attacking a small detachment holding the town. Predictively the Germans win with heavy Soviet losses. |
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