Panzer Grenadier Battles on April 1st:
An Army at Dawn 2nd Ed #40 - April Fools' Battle DAK '44 #4 - Night Raid
Afrika 1944 #1 - Beaches of Radazul Dragon Rampant #3 - Hilltop Village at Takrouna
Afrika Korps #34 - Pursuit of 2nd Armored Dragon Rampant #4 - Tank Battle at Enfidaville
Blackshirt Division #7 - On the Attack Dragon Rampant #5 - On the Djebel el Srafi
The Last Horse Soldier #1 - Horses in Tunisia Grossdeutschland 1946 #5 - Over the River
The Last Horse Soldier #2 - Rough Country Hopeless, But Not Serious #14 - Defenders of the Republic
Divisione Corazzata #6 - Roll Over Togliatti River Battleships #1 - Admiral Horthy’s Navy
DAK '44 #1 - Opening Moves River Battleships #2 - A Hungarian River Fleet
DAK '44 #2 - Armored Thrust River Battleships #3 - Iron Gates
DAK '44 #3 - Piecestrike Secret Weapons #1 - Flight of the Valkyries
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Grediakino
Heroes of the Soviet Union #6
(Defender) Germany vs Soviet Union (Attacker)
Formations Involved
Germany 14th Panzergrenadier Regiment
Germany Heer
Soviet Union 42nd Guards Rifle Division
Display
Balance:



Overall balance chart for HoSU006
Total
Side 1 2
Draw 2
Side 2 0
Overall Rating, 4 votes
5
4
3
2
1
2.75
Scenario Rank: --- of 958
Parent Game Heroes of the Soviet Union
Historicity Historical
Date 1942-11-27
Start Time 09:00
Turn Count 12
Visibility Day
Counters 54
Net Morale 0
Net Initiative 0
Maps 1: 4
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 129
AAR Bounty 166
Total Plays 4
Total AARs 1
Battle Types
Urban Assault
Conditions
Off-board Artillery
Severe Weather
Terrain Mods
Scenario Requirements & Playability
Heroes of the Soviet Union Base Game
Introduction

WESTERN FRONT: The Soviet 20th Army's breach in the German line south of Rzhev began to fall apart as German reserves reached the front. Just north of the breakthrough, the 42nd Guards Rifle Division, along with other units, continued their attacks. The Soviets hoped to tie down local reserves and widen the breach before the Germans could react, and a ferocious struggle continued between the Guards and Panzer Grenadiers for the key village of Grediakino.

Conclusion

The 42nd Guards failed to take Grediakino, but did manage to push the German line west of the village back a short distance. The struggle for Grediakino continued, as local commanders on both sides ignored broader goals in their fixation on the ruined village.

Additional Notes

This scenario could also be played using East Front maps and Red Warriors Counters.

The German StuG IIIg originally had an AT value of 5-8 in the game system, later the AT value was changed to 6-8. The 5-8 AT value would better describe the StuG IIIf, a vehicle which never officially entered the PG universe. For players not using Heroes of the Soviet Union or Red Warriors counters, use 5-8 for the AT values.

Soviet Guards transport counters may be downloaded from Avalanche Press. Otherwise, use RKKA trucks and wagons in place of the Guards counters as needed.


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Display AARs (1)

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