Semper Fi! Guadalcanal

AP Series | Panzer Grenadier |
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Designers | Bennighof, Knipple |
Game Type | Standalone |
Format | Boxed |
Release Date | 2003-06 |
Availability | Out of Print |
Scenarios | 24 |
Counters | 495 |
Counter Type | Die-cut |
Maps | 2 |

- 2011-07-23 driddle01
- 2014-07-18 Brett Nicholson
- 2019-11-23 Schoenwulf
- 2020-07-01 triangular_cube
- 2023-10-28 garbare83686
Overall Rating, 293 votes |
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3.11
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Standalone Rank: 35 of 42 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 35% | Played by 18% | AAR'd by 15% | Medaled by 3% |
Rank | 9th of 173 | 10th of 162 | 11th of 158 | 11th of 98 |

Total | |
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Side 1 | 100 |
Draw | 84 |
Side 2 | 107 |
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The Panzer Grenadier game system re-defined tactical board games. Now it moves to the Pacific with this, the first in the Semper Fi series. In the summer of 1942 U.S. Marines landed on Guadalcanal to battle the Imperial Japanese Army and Special Naval Landing Forces. Twenty-four scenarios on maps of the actual battlefields re-create these struggles where the Marines wrote a new chapter in a long history of selfless courage. |
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Scenario | Plays | AARs | Rating |
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01. Tulagi: The First Day | 29 | 12 | 2.6 |
02. Tulagi: The First Night | 16 | 7 | 2.3 |
03. Tulagi: The Second Day | 13 | 3 | 2.7 |
04. Tulagi | 13 | 6 | 2.5 |
05. Gavutu-Tanambogo | 14 | 7 | 2.2 |
06. First Action on the Matanikau | 14 | 7 | 3.1 |
07. Kokumbona | 17 | 10 | 3.1 |
08. Battle of the Tenaru | 22 | 9 | 3.9 |
09. Kokumbona II | 10 | 5 | 3.6 |
10. 'We aren't going to let those people lay up there all day.' | 11 | 5 | 3.6 |
11. The Tasimboko Raid | 6 | 2 | 3.8 |
12. Edson's Ridge, The First Night | 16 | 9 | 3 |
13. Restore the Line | 17 | 12 | 2.2 |
14. Edsons Ridge, The Second Night | 8 | 4 | 3 |
15. The Zuma Battalion | 7 | 6 | 3.4 |
16. Battles on the Matanikau I | 6 | 2 | 3.5 |
17. Battles on the Matanikau II | 5 | 2 | 3.6 |
18. October on the Matanikau I | 11 | 5 | 3.5 |
19. October on the Matanikau II | 6 | 2 | 3.3 |
20. Diversion I | 19 | 9 | 4 |
21. Diversion II | 9 | 4 | 3.8 |
22. Clearing the Matanikau | 8 | 3 | 3.4 |
23. Defending the Ilu | 7 | 3 | 3.4 |
24. Koli Landing | 7 | 3 | 3.6 |
AFV Rules Pertaining to this Game's Order of Battle |
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7 Errata Items | |
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If a loaded landing craft in an all-ocean hex becomes dirupted or demoralized, the unit(s) it is carrying suffer the same fate but do NOT unload (they wish to avoid drowning). This is an exception to rule 5.66. (PG-Tank Dude
on 2010 Apr 30)
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Scen 1 |
The Japanese 37mm AA gun is not included, use the counter from Waltzing Matilda. (campsawyer
on 2012 Feb 14)
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Scen 1 |
Setup hexes for Tulagi Seaplane base personnel should be within 1 hex of 1606 and 2210. (campsawyer
on 2012 Feb 14)
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Scen 2 |
In the victory conditions the Americans are required to control hexes 1709 and 2309, not 1706 and 2311. (PG-Tank Dude
on 2010 Apr 30)
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Scen 5 |
The causeway should be identified as Hex 0303, not 0403 as noted in the preamble to the scenario. In Special Rule 3, Hex 0503 is mentioned as a hex that could not have hidden units; since this is a water hex, the authors presumably meant Hex 0504. (Schoenwulf
on 2017 Mar 21)
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Scen 12 |
USMC Off-Map artillery states: "See special rule 6." There is no special rule 6 listed in the Special Rules for this scenario. Use special rule 6 from Scenario 14. (Blackcloud6
on 2014 May 02)
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Scen 14 |
Add after the USMC Off-Map Artillery battery listings: "See special rule 6." (Blackcloud6
on 2014 May 02)
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Nations at War - Scenario Appearance Percentages | ||
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Japan |
100%
|
Japan |
United States |
100%
|
United States |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Rural Assault |
54%
|
Rural Assault |
Amphibious Landing |
17%
|
Amphibious Landing |
Inflict Enemy Casualties |
13%
|
Inflict Enemy Casualties |
River Crossing |
13%
|
River Crossing |
Exit the Battle Area |
8%
|
Exit the Battle Area |
Meeting Engagement |
4%
|
Meeting Engagement |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Hidden Units |
79%
|
Hidden Units |
Off-board Artillery |
54%
|
Off-board Artillery |
Terrain Mods |
38%
|
Terrain Mods |
Randomly-drawn Aircraft |
29%
|
Randomly-drawn Aircraft |
Reinforcements |
25%
|
Reinforcements |
Caves |
21%
|
Caves |
Naval Bombardment |
17%
|
Naval Bombardment |