Grossdeutschland 1944
AP Series | Panzer Grenadier |
---|---|
Designer | Bennighof |
Game Type | Expansion |
Format | Book |
Release Date | 2020-03 |
Availability | In Print |
Scenarios | 20 |
Counters | 64 |
Counter Type | Die-cut |
Maps | 0 |
Overall Rating, 6 votes |
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3.33
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Expansion Rank: 76 of 117 |
Popularity: Ownership & Activity | ||||
---|---|---|---|---|
Status | Owned by 8% | Played by 2% | AAR'd by 1% | Medaled by 0% |
Rank | 89th of 168 | 113rd of 156 | 121st of 153 | TBD |
Expansion Game Requirements & Playability | |
---|---|
20/20 | Grossdeutschland 1944 |
20/20 | Broken Axis |
16/20 | South Flank |
7/20 | Fire in the Steppe |
4/20 | Armata Romana |
Total | |
---|---|
Side 1 | 0 |
Draw | 0 |
Side 2 | 6 |
Grossdeutschland 1944 is a supplement for our Panzer Grenadier: Broken Axis game, featuring 64 new die-cut playing pieces displaying the Grossdeutschland Division's units in their own special color scheme. There are also 20 new scenarios from the spring and summer 1944 Soviet invasions of Romania, in four chapters with historical background and |
Scenario | Plays | AARs | Rating |
---|---|---|---|
01. Fortress Leuntea | 2 | 2 | 3.7 |
02. Grenadiers | 1 | 1 | 3 |
03. Lucky Thirteen | 1 | 1 | 3 |
04. Punishment at Popeasca | 0 | 0 | --- |
05. Final Sentence at Popeasca | 0 | 0 | --- |
06. Night Action on Căuşeni Hill | 0 | 0 | --- |
07. At the Seam | 0 | 0 | --- |
08. Shadow Division | 1 | 0 | 3 |
09. Haunted Forest | 0 | 0 | --- |
10. On to Tarutyne | 0 | 0 | --- |
11. Romania's Last Ride | 0 | 0 | --- |
12. Up on Căuşeni Hill | 0 | 0 | --- |
13. Counter Attack at Căuşeni Hill | 0 | 0 | --- |
14. Panzer Defense on Căuşeni Hill | 0 | 0 | --- |
15. Chaha Crossings | 0 | 0 | --- |
16. Expensive Education | 0 | 0 | --- |
17. Spoiled at Pascani | 0 | 0 | --- |
18. Mount Hushenei | 0 | 0 | --- |
19. Tank Battle at Ruginoasa | 0 | 0 | --- |
20. The Guards Attack | 0 | 0 | --- |
AFV Rules Pertaining to this Game's Order of Battle |
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12 Errata Items | |
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Going over the book, just realized that not one scenario features the GD units at all, GD is mentioned but never shows up, so you do not get to use the new counters, buyer beware! (Juiceman
on 2023 Jun 28)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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All Guards JS-IIs should have AT fire values of 8-8. (Shad
on 2010 Dec 15)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
---|---|---|
Soviet Union |
100%
|
Soviet Union |
Germany |
75%
|
Germany |
Romania |
35%
|
Romania |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
95%
|
Inflict Enemy Casualties |
Urban Assault |
45%
|
Urban Assault |
Rural Assault |
35%
|
Rural Assault |
Hill Control |
25%
|
Hill Control |
Road Control |
25%
|
Road Control |
Exit the Battle Area |
25%
|
Exit the Battle Area |
Meeting Engagement |
15%
|
Meeting Engagement |
Bridge Control |
10%
|
Bridge Control |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
95%
|
Off-board Artillery |
Randomly-drawn Aircraft |
30%
|
Randomly-drawn Aircraft |
Minefields |
20%
|
Minefields |
Anti-infantry Wire |
15%
|
Anti-infantry Wire |
Entrenchments |
15%
|
Entrenchments |
Reinforcements |
5%
|
Reinforcements |