Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Display
Balance:



Overall balance chart for FrRu019
Total
Side 1 1
Draw 0
Side 2 1
Overall Rating, 2 votes
5
4
3
2
1
4
Scenario Rank: --- of 940
Parent Game Fronte Russo
Historicity Historical
Date 1941-12-28
Start Time 08:30
Turn Count 30
Visibility Day
Counters 184
Net Morale 0
Net Initiative 0
Maps 6: 2, 3, 4, 5, 7, 8
Layout Dimensions 86 x 84 cm
34 x 33 in
Play Bounty 189
AAR Bounty 227
Total Plays 2
Total AARs 0
Battle Types
Hill Control
Urban Assault
Conditions
Anti-tank Ditches
Entrenchments
Off-board Artillery
Randomly-drawn Aircraft
Reinforcements
Severe Weather
Terrain Mods
Scenario Requirements & Playability
Afrika Korps Counters
Eastern Front Maps + Counters
Fronte Russo Base Game
Introduction

The main Axis offensive on the 28th was directed toward the rightward sector, but the Italian Pasubio and Torino divisions on the left pushed forward as well. Both of Torino's regiments attacked eastward, with 81st Regiment tasked to seize the Kurgan Plosky hill (Board 5). At the same time, the 63rd Battalion of the Tagliamento Legion, supported by a platoon of German tanks, attacked Hill 331 and the village of Voroshilova.

Conclusion

The Kurgan Plosky area was heavily fortified, and the Axis advance was slowed by Soviet defensive fire and air attacks. Nevertheless, the Torino Division units had captured several strongpoints when a counterattack by enemy infantry and cavalry hit their exposed flank. At that point they were ordered to withdraw back to their starting position. On the other hand, the Taliamento Legion was able to take Hill 331 thanks to the support of four German tanks.

Additional Notes

The game designer suggests the following optional change: The town on Map 2 is larger than Voroshilova. For players wanting a more accurate representation of the battlefield, substitute Map 38 (from Kursk, South Flank) for Map 2. It should be placed upside-down so that the map number is in the southeast corner. Woods hexes should be considered as light woods and the town hexes of the small (two-hex) town do not exist.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

Germany Order of Battle
Heer
  • Mechanized
Italy Order of Battle
Milizia Volontaria per la Sicurezza Nazionale
Regio Esercito
  • Motorized
Soviet Union Order of Battle
Army (RKKA)
  • Motorized

Display Errata (2)

2 Errata Items
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 993

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)
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