"We Will Not Surrender!" Fall of France 2 #40 |
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(Attacker) Germany | vs | France (Defender) |
Formations Involved | ||
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France | 23e Groupe de Reconnaissance de Division d'Infanterie |
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Overall Rating, 1 vote |
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4
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Scenario Rank: --- of 940 |
Parent Game | Fall of France 2 |
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Historicity | Historical |
Date | 1940-06-18 |
Start Time | 11:30 |
Turn Count | 12 |
Visibility | Day |
Counters | 46 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 1: 31 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 165 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Urban Assault |
Conditions |
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Off-board Artillery |
Terrain Mods |
Scenario Requirements & Playability | |
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Fall of France 2 | Base Game |
Introduction |
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Marshal Philippe Petain's new government, by way of a Spanish intermediary, requested an armistice in the early hours of 17 June. At 1230, the Hero of Verdun told his people that, "with a heavy heart, I tell you that it is necessary to stop the fighting." For the Germans in the field, that meant the race was on to conquer as much territory as possible before the guns fell silent. Sixth Panzer Division sent two battle groups toward Epinal on the Moselle River near Switzerland. On his way there, Lt. Col. Richard Koll sought to pass through the tittle town of Xertigny, but discovered that a French squadron stiJI defended it. |
Conclusion |
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Battle Group Koll took its first casualties when 75mm shells erupted from the town just as the first panzers and motorcycles reached it. The Germans screeched to a halt but two PzII tanks and some motorcycles were quickly lost. Koll sent everything he had against the town, from panzers to self-propelled guns to artillery, but the dismounted French cavalrymen fought bravely behind their barricades and strongpoints. "We will not surrender!" ordered Chef d'Escadron Frederic de Saint-Serin sur Kayes, the French commander. Four of the eight French officers present, including Saint-Semin, were killed and three wounded; of the 100 other ranks, 40 were killed and 35 wounded. Koll, who lost 12 men killed and 26 wounded, presided over a funeral for Saint-Sernin, with the German regimental band playing the Marseillaise. Koll then laid a huge wreath of oak leaves on the fresh grave, a gesture marred by the inclusion of a huge swastika on the garland. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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In 1940: Fall of France, the units show Direct Fire. All units are Indirect Fire. (rerathbun
on 2015 Jun 06)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The scrappy French hang on |
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This is the introductory scenario for Fall of France 2, but it was a tense, fast scenario that was a real challenge for the Germans. They had two infantry companies, reinforced by a platoon of StuGs and 2 platoons of Panzer IIs, and their objective was to capture one large and two small towns from the weak French defenders in 3 hours. A company of French infantry with a battery of infantry guns and some light mortars deployed relatively evenly across all the objectives. The German plan was to assault the first small town with a company of infantry supported by the StuGs, while the Panzer IIs and a platoon of motorcycle troops raced ahead to the far small town. Meanwhile, the balance of the Germans would deploy and advance toward the larger town, roughly in between the two small towns. The battle played out as a struggle for the Germans to keep their forces in good order. The French got a number of morale results against the Germans that turned relatively favorable odds assaults into stalemates. A particular highlight was the French defense of the farthest town by a single platoon, that wiped out a large number of Panzer IIs and easily held out to the end of the battle. By the final turn, the Germans only controlled 2 or 3 town hexes so the French scored a victory. |
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