Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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They Shall not Pass!
Fall of France 2 #32
(Attacker) Germany vs France (Defender)
Formations Involved
France Groupement Marioge
Germany 28th Infantry Division
Germany 5th Panzer Division
Display
Balance:



Overall balance chart for FoF2032
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 940
Parent Game Fall of France 2
Historicity Historical
Date 1940-05-18
Start Time 10:00
Turn Count 24
Visibility Day
Counters 128
Net Morale 1
Net Initiative 1
Maps 4: 26, 29, 30, 31
Layout Dimensions 86 x 56 cm
34 x 22 in
Play Bounty 207
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Bridge Control
Covering Action
Inflict Enemy Casualties
River Crossing
Rural Assault
Urban Assault
Conditions
Entrenchments
Off-board Artillery
Reinforcements
Terrain Mods
Scenario Requirements & Playability
Fall of France 2 Base Game
Introduction

The Maubeuge fortified sector, part of the old Great War era fortress line along the Belgian border, had been re-built along the Sambre River as a kind of secondary extension of the Maginot Line. Following the Allied Dyle plan's failure and subsequent German moves southward to cut off the French armies' retreat, some utterly exhausted French troops filed into the Maubeuge fortifications to join those garrisons that had not been drawn off into the fighting elsewhere. Hopefully, they could delay the German advance long enough to help the French form a new line of resistance.

Conclusion

A cluster of casemates at Marpent defended the south bank of the Sambre, while on the north bank a mixed collection of French units under Lt. Col. Eugene Marioge of the 6th Tirailleurs Marocains fought desperately to defend the few bridges which had not yet been destroyed. The Germans attacked the southern casemates on the morning of the 18th and took them one by one that afternoon despite powerful defensive fire from the nearby fort at Boussois. Meanwhile, Germans coming from the city ofMaubeuge hit the French from another direction. On the Assevent bridge, scattered infantry and several tanks resisted repeated German attempts to cross the river and held the bridge until nightfall. Groupement Marioge held out for several days, but their fate was sealed from the outset. The fort at Boussois, the last of the Mauberge Line to fall, capitulated under massive bombardments and engineer attacks on 21 May.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Armored Cars: These are Combat Units. They are motorized instead of mechanized. All have their own armored car leaders, who can only activate armored cars (6.85). Do not provide the +1 Assault bonus (ACC).
  • Reconnaissance Vehicle: 8.23 Special Spotting Powers Both foot and vehicle mounted recce units (1.2) possess two special spotting abilities. The first ability is that they can spot enemy in limiting terrain at one hex further than the TEC specifies for other units and leaders. For example, an enemy unit in town can normally be spotted at three hexes or less, but a recce unit can spot them at four hexes.Their second ability is that they can place a Spotted marker on any one enemy unit they can spot per turn, just as if the enemy unit had "blown its cover" by firing. Such Spotted markers are removed as described earlier.
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)

Display Order of Battle

France Order of Battle
Armée de Terre
  • Misc
  • Motorized
  • Towed
Germany Order of Battle
Heer
  • Motorized

Display Errata (5)

5 Errata Items
Overall balance chart for 623

In 1940: Fall of France, the units show Direct Fire. All units are Indirect Fire.

(rerathbun on 2015 Jun 06)
Overall balance chart for 2

Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire).

(Shad on 2010 Dec 15)
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 54

The movement allowance on the counters in Airborne is misprinted. It should be "3."

(rerathbun on 2012 Jan 30)
Errors? Omissions? Report them!
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