Hill 276 Fall of France 2 #24 |
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(Defender) Germany | vs | France (Attacker) |
Formations Involved | ||
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France | 14e Bataillon de Chars de Combat | |
France | 6e Groupe de Reconnaissance de Division d'Infanterie | |
France | 93rd Groupements de Reconnaissance d'Infantrie | |
Germany | 24th Infantry Division |
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Overall Rating, 1 vote |
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2
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Scenario Rank: --- of 940 |
Parent Game | Fall of France 2 |
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Historicity | Historical |
Date | 1940-05-23 |
Start Time | 15:00 |
Turn Count | 24 |
Visibility | Day |
Counters | 97 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 4: 26, 27, 31, 33 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 198 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Hill Control |
Inflict Enemy Casualties |
Rural Assault |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Terrain Mods |
Scenario Requirements & Playability | |
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Fall of France 2 | Base Game |
Introduction |
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The Germans made a breakthrough on the morning of the 23rd and took control of Hill 276 just east of Tannay. That gave them a jumping off point from which to complete the encirclement of the French forces at Stonne, so the French threw in their last available reserves to drive the Germans off the hill. The hastily planned initial attack was understrength and went nowhere, with the French losing most of their armored cars to German anti-tank fire. But then at 1500 hours some twenty H39 tanks arrived, and the assault could begin in earnest. |
Conclusion |
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The group of French recon battalions, from three different divisions and now attached to the 1st Cavalry Brigade, launched a spirited attack on the crucial hill. French armor made the difference and the Germans soon fell back. Losses were heavy for both sides, but the French had control of Hill 276 again by evening. Soon enough they would be ordered to retreat, with the 93rd Groupement at first refusing to yield the hard-won ground without a direct order from the brigade commander. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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In 1940: Fall of France, the units show Direct Fire. All units are Indirect Fire. (rerathbun
on 2015 Jun 06)
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This is actually another ½track vehicle, simiar to the AMR33 & AMR35. It used the mechanized movement rate. (plloyd1010
on 2013 Apr 20)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Fall of France 2 #24 - Hill 276 |
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Both sides had a plethora of OBA and OnBA, which slowed the French timetable since they were trying to clear Hill 276 of German forces which turned out to be more like a cock fight, long and bloody. The Germans were dug-in on the 40m hill, which is a VCs for both sides, more VPs for the French than the Germans since they are the attackers, the town is also an objective, but all of the fighting was centered on hill 276. My solo play thru was like being in Vegas playing craps, a ton of dice rolling due to artillery, DF, assaults with plenty of morale checks and recovery rolls, in the end the French cleared the hill, worth 27 VPs to them and eliminated more German steps but it was a slow and tedious scenario. |
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