Through the Ardennes Fall of France 2 #8 |
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(Attacker) Germany | vs | France (Defender) |
Formations Involved | ||
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France | 1re Division Légères de Cavalerie | |
Germany | 32nd Infantry Division | |
Germany | 7th Panzer Division |
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Overall Rating, 1 vote |
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4
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Scenario Rank: --- of 940 |
Parent Game | Fall of France 2 |
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Historicity | Historical |
Date | 1940-05-11 |
Start Time | 12:00 |
Turn Count | 20 |
Visibility | Day |
Counters | 110 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 4: 26, 27, 29, 30 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 201 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Bridge Control |
Inflict Enemy Casualties |
River Crossing |
Conditions |
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Off-board Artillery |
Scenario Requirements & Playability | |
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Fall of France 2 | Base Game |
Introduction |
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At the outbreak of the war, the Divisions Légères de Cavalerie were ordered into the Ardennes to delay any German advance there until Ninth Army's infantry divisions could establish a strong defense along the Meuse river. But the cavalrymen badly misjudged German movements, expecting that it would take at least five days for the Germans to make their way through the forest. the rapid advance of the German motorized divisions caught the French forces off guard, and when they reached the Lomme River the French were not in a position to stop them. |
Conclusion |
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At noon the motorcycle platoons and armored cars of the 1st Régiment d'Automitrailleuses clashed with the advance elements of Group Fürst, 7th Panzer Division near the Chavannes crossroad. Several armored cars were damaged on both sides before the French fell back towards Lomme. German attacks all along the river line were putting French formations in distress, and when word came that the 4th Division Légères de Cavalerie had retreated the French send in some anti-tank gun platoons to defend the river bridges while the engineers worked to blow them up. The maneuver worked, and the bridges were blown successfully after all French units had retreated behind the river. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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In 1940: Fall of France, the units show Direct Fire. All units are Indirect Fire. (rerathbun
on 2015 Jun 06)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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Fall of France 2 #8 - Through the Ardennes |
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Both sides for this scenario are highly mobile, the Germans have the edge in motorized infantry, but the Frogs have the better AT assets, the key for the Frogs is how many bridges can two engineer platoons demo in 20 turns and how are you going to use your light cavalry to buy them the time needed, since you have two full maps and 8 bridges to demo. Did I forget to mention the Germans have engineers as well, the crossing numbers are 10-8-7, one of the German objectives is to establish a bridgehead on the west side, so in essence you will have to cover the whole river. For the Germans which bridge or bridges are you going to go after, most of the bridges are to the south in or around a built-up area which could be difficult to get thru, while there are fewer bridges to the north (3) but the terrain is more open, once you get thru the wooded hills because you need to capture one bridge intact as one of your objectives. If you fail to capture a bridge then you will need to get 25 units across the river the old fashion way, using you engineers. For my play thru the Frogs fought hard, their dragoons supported by the P178s, AMR 33/35s and Portees poked and prodded the main German advance causing heavy casualties early on, but the Frogs could not be everywhere, and the Germans were able to get around on both flanks. This game come down to the wire, the Germans had captured one bridge, edged the Frogs by 4 steps and were able to rally two disrupted platoons on the last turn to reach 26 good ordered units on the west side. |
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