Ryabishev's Escape Fire in the Steppe #30 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 75th Infantry Division | |
Soviet Union | 12th Tank Division |
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Overall Rating, 1 vote |
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3
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Scenario Rank: --- of 940 |
Parent Game | Fire in the Steppe |
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Historicity | Historical |
Date | 1941-06-29 |
Start Time | 23:00 |
Turn Count | 24 |
Visibility | Night |
Counters | 135 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 4: 1, 4, 5, 6 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 185 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Delaying Action |
Exit the Battle Area |
Inflict Enemy Casualties |
Conditions |
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Off-board Artillery |
Smoke |
Terrain Mods |
Illumination |
Scenario Requirements & Playability | |
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Fire in the Steppe | Base Game |
Introduction |
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Following the unsuccessful attempt by 7th Mechanized Division to break through to 34th Tank Division's positions, conditions for VIII Mechanized Corps became evermore dire during the course of 29 June. German artillery pounded the entire zone, with no "rear area" for the wounded, while air attacks added to the Red Army's misery. As Ryabishev and his division commanders had agreed, when darkness fell the troops moved out. |
Conclusion |
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The Soviets had already taken heavy casualties before the breakout attempt, and suffered many more losses including the division commander, T.A. Mishanin, who died when his tank was hit and set afire. The remnants of 7th Mechanized and 12th Tank divisions pulled back behind 141st Rifle Division. In early September 12th Tank Division became 33rd Tank Brigade while 7th Mechanized Division was re-organized as 7th Rifle Division. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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#30 Ryabishev’s Escape | ||||||||||||
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Tough scenario for the Germans, they really do not have the AT assets to defeat the Soviet armor force which included a company of KV1 heavy tanks and two companies of T34s, along with a plethora of light tanks. That is the bad news for the Germans, the good news is the Soviets need to get as many steps off the south map edge as possible. Played this game with the illumination optional rules, which I thought helped balance the game a bit, the Soviets had to be careful where they moved their trucks especially with trucks counting for VPs. As soon as the trucks were illuminated the remaining German OBA would rain shells down on top of them. Battle Game: The Soviets had a good chance of winning the battle game for this scenario, with the win in scenario #29 it would come down to the last scenario to see who would win Battle Game #4. This scenario would be a good head-to-head matchup with hidden units for the Germans. |
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