Infantry Attacks Fire in the Steppe #20 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved | ||
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Germany | 75th Infantry Division | |
Soviet Union | 212th Mechanized Division |
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Overall Rating, 2 votes |
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3.5
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Scenario Rank: --- of 940 |
Parent Game | Fire in the Steppe |
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Historicity | Historical |
Date | 1941-06-28 |
Start Time | 09:00 |
Turn Count | 28 |
Visibility | Day |
Counters | 106 |
Net Morale | 1 |
Net Initiative | 2 |
Maps | 4: 2, 3, 6, 7 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 177 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Smoke |
Scenario Requirements & Playability | |
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Fire in the Steppe | Base Game |
Introduction |
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Ewald von Kleist, commander of Panzer Group One, had not expected such vigorous counter-attacks from the Soviet South-West Front. When his divisions reported that the Soviet VIII Mechanized Corps had shifted its front from its northerly assault on Leshniv to make a new attack toward Dubno to its north-east, Kleist saw an opportunity to strike the enemy corps' exposed left flank. But it was less exposed than he assumed. |
Conclusion |
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The 212th Mechanized Division had been formed in April and had no transport vehicles, no artillery and little will to fight. South-West Front, aware of these shortcomings, had removed it from XV Mechanized Corps and placed it behind the lines, dug in along the Slonivka River to screen the re-deployment of VIII Mechanized Corps. Struck by two full-strength German infantry divisions, the Soviet formation crumbled and within hours the Germans had occupied the important town of Brody. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Not Enough Troops for the Wermacht | ||||||||||||
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This scenario was the 1st I have run in which the main object was to capture the large town on board 2. In real history this is Brody. The Soviet commander tried to defend the river (boards 3 and 6) and was easily defeated. With this in mind, and with common military sense, the Soviet command heavily defended Brody and the town on board 3. The Germans made a 2 pronged attack. The first was across the river to attack the town immediatly across the river on board 3. a.Feint S over river on board #3 w/ about 8 platoons + the backup of artillery and mortars. b. Sweep across river from right w/ main force and hit Brody from the right. However, the Soviets proved much tougher than expected and because the Germans had little transportation they were slow in developing their attack.It took 18 turns to reach Brody and by then it was far too late to take the town by turn 30. Brody was easily defended even by the weak 7/5 morale 21st Mech. Division. (I'd say more if my laptop was working right.) |
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