The Road to Lokachi Fire in the Steppe #7 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 13th Panzer Division | |
Germany | 14th Panzer Division | |
Germany | 298th Infantry Division | |
Soviet Union | 135th Rifle Division | |
Soviet Union | 19th Tank Division | |
Soviet Union | 1st Antitank Brigade |
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Overall Rating, 2 votes |
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4
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Scenario Rank: --- of 940 |
Parent Game | Fire in the Steppe |
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Historicity | Historical |
Date | 1941-06-24 |
Start Time | 14:00 |
Turn Count | 36 |
Visibility | Day & Night |
Counters | 181 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 4: 1, 4, 5, 6 |
Layout Dimensions | 112 x 43 cm 44 x 17 in |
Play Bounty | 200 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Rural Assault |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Reinforcements |
Smoke |
Terrain Mods |
Illumination |
Scenario Requirements & Playability | |
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Fire in the Steppe | Base Game |
Introduction |
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Having stopped the German drive up the road to Lokachi, the Soviet 135th Rifle Division went over to the attack as had been planned before the Germans struck first. The 19th Tank Division - reduced to a battle group by tank breakdowns and German air strikes - had finally arrived to join in the effort. Red Army doctrine called for immediate counter-attacks against the invader, and despite a near-total breakdown of communications, shortages of equipment and personnel and a much faster operational pace than anticipated, the divisions of Fifth Army intended to carry out their duty. |
Conclusion |
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The Soviet attack initially had a great deal of success, pushing back the Germans from almost all of their gains made during the morning. But Maj. Gen. F.N. Smekhotvorov's 135th Rifle Division had already been outflanked when it took up its initial positions, and now the Germans crashed into the oncoming Soviets from the flank while sending additional troops to blunt their advance. The two Soviet divisions suffered devastating losses, made worse by the Red Army's practice of sending senior armored officers directly into action aboard tanks - two of the 19th Tank Division's regimental commanders were killed and the third taken prisoner. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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6 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Death in the Swamps | ||||||||||||
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The Germans defended with a mobile force in the center of Board 05 with the intent to delay the Soviet attack until the the 13th Panzer would arrive to hit the commies in the flank. Lokachi would be defended by the landsers of the 298th ID coming in from the west. The Soviets hit the German line hard and broke through the center and it looked bad for the Germans. But the 13th PD came in early and hit the Russians in the flank. The Soviet tanks tried to prevent this but were slaughtered by the panzers. The Soviets now had a crumbling flank and ran for the swamps to avoid the combined panzer/paazergrenadier assaults but the German firepower was too much. By 1745 hours it was clear the Soviets losses were too high so the Soviets conceded a major victory to the Germans. This looked to be good see-saw battle until the Russian tanks got destroyed. Then it was a grinding down of the Russians and there was plenty of time to do so. |
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