Panzer Grenadier Battles on March 31st:
An Army at Dawn #40 - Task Force Benson Conquest of Ethiopia #27 - Salt Spring
An Army at Dawn 2nd Ed #39 - Restless Energy Spearhead Division #19 - The Cats Return
Afrika Korps #8 - Ambush! Spearhead Division #20 - Wewer
Errors? Omissions? Report them!
North of Ercsi
Fire and Sword #19
(Attacker) Germany
(Attacker) Hungary
vs Soviet Union (Defender)
Formations Involved
Germany 10th Assault Gun Battalion
Germany 239th Assault Artillery Brigade
Germany 271st Infantry Division
Germany 8th Panzer Division
Soviet Union 2nd Guards Mechanized Corps
Soviet Union 316th Rifle Division
Soviet Union 99th Rifle Division
Display
Balance:



Overall balance chart for FiSw019
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
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1
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Scenario Rank: --- of 957
Parent Game Fire and Sword
Historicity Historical
Date 1944-12-09
Start Time 06:30
Turn Count 28
Visibility Day & Night
Counters 161
Net Morale 0
Net Initiative 2
Maps 3: 50, 51, 54
Layout Dimensions 84 x 43 cm
33 x 17 in
Play Bounty 255
AAR Bounty 222
Total Plays 0
Total AARs 0
Battle Types
Hill Control
Inflict Enemy Casualties
Urban Assault
Conditions
Minefields
Off-board Artillery
Randomly-drawn Aircraft
Terrain Mods
Joint Forces Battle
Scenario Requirements & Playability
Fire and Sword Base Game
Introduction

Despite repeated German counter-attacks throughout 8 December, the Soviets held on in the town of Érd. During the same day, the 2nd Guards Mechanized Corps assembled in the area of Ercsi and concentrated its forces around Ráckeresztúr, between Ercsi and Érd. The German 8th Panzer Division gathered its full strength (70 armored vehicles and two regiments of motorized infantry) north-west of the Soviet bridgehead and committed all of its forces at 0630 in an attempt to drive the Soviets into the river.

Conclusion

At Martonvásár, the Germans quickly pushed back the Soviet 99th Rifle Division. The Soviets had restored the anti-tank positions smashed by the Germans on the previous day, and after their initial gains the Germans ran into stout resistance three kilometers south-east of the village. They ground slowly forward, until they met another anti-tank barrier in a small forest close to Sándorszállás, including American-made 90mm anti-aircraft guns. Infantry, tanks, and self-propelled guns helped cover the blocking position’s anti-tank guns. The forward armored elements of the 2nd Guards Mechanized Corps formed a wall of steel between the Válí-Viz stream the Danube.

After 1000, the assault guns of the German Assault Artillery Brigade 239 and Sándor Hanák’s redoubtable Zrinyis supported a battle group of People’s Grenadier Regiment 978 in a bold dash towards Érd to recapture lost ground. The Germans stormed the Soviet positions but only regained part of the town and hill. At around 1300, they took the southern part of Érd. The Hungarian assault artillery again distinguished itself and recaptured Érd. An anti-tank gun set one of the Zrinyi on fire; the Hungarians were surprised to find that these anti-tank guns were served by women.

In the evening, the 8th Panzer Division stopped the attack and moved into reserve and an official inquiry investigated the division’s two-day failure. But thanks to determined Axis resistance and strong counterattacks, the Soviets likewise could not advance any further and Malinovsky suspended the 46th Army’s offensive.

Additional Notes

Volksgrenadier pieces may be downloaded from Avalanche Press. Alternately, there is a volksgrenadier regiment may be downloaded from here at PG-HQ. Both downloads are DIY projects.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Assault Gun: if closed-top, provide the +1 Assault bonus, when applicable
  • Tank Destroyer: do not provide the +1 Assault bonus, even if closed-top (SB)
  • Self-Propelled Artillery: do not provide the +1 Assault bonus, even if closed-top (SB)
  • Anti-Aircraft Weapon Carrier: apply a -1 modifier to an air attack if within three hexes of the targeted hex (15.14).
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)

Display Order of Battle

Germany Order of Battle
Heer
  • Motorized
Hungary Order of Battle
Army
  • Leader
  • Mechanized
Soviet Union Order of Battle
Army (RKKA)
  • Motorized
Guards
  • Mechanized

Display Errata (9)

9 Errata Items
Overall balance chart for 2

Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire).

(Shad on 2010 Dec 15)
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 41

All SS PzIVH tanks should have a movement of 8.

(Shad on 2010 Dec 15)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 47

All SPW 251s have an armor value of 0.

(Shad on 2010 Dec 15)
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 993

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)
Overall balance chart for 881

All Guards JS-IIs should have AT fire values of 8-8.

(Shad on 2010 Dec 15)
Overall balance chart for 884

All Guards T-34/85 tanks should have AT fire values of 7-7.

(Shad on 2010 Dec 15)
Errors? Omissions? Report them!
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