Gates of Budapest Fire and Sword #7 |
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(Defender)
Germany
(Defender) Hungary |
vs | Soviet Union (Attacker) |
Formations Involved | ||
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Soviet Union | 4th Guards Mechanized Brigade |
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Overall Rating, 0 votes |
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0
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Scenario Rank: --- of 940 |
Parent Game | Fire and Sword |
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Historicity | Historical |
Date | 1944-11-03 |
Start Time | 10:00 |
Turn Count | 24 |
Visibility | Day |
Counters | 120 |
Net Morale | 1 |
Net Initiative | 2 |
Maps | 3: 50, 52, 53 |
Layout Dimensions | 84 x 43 cm 33 x 17 in |
Play Bounty | 251 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Off-board Artillery |
Terrain Mods |
Scenario Requirements & Playability | |
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Fire and Sword | Base Game |
Introduction |
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The 4th Guards Mechanized Brigade continued its drive toward Budapest. Early in the morning, a recon engineer platoon reached the bridge over a stream that formed part of the anti-tank ditch of the Attila I line. The Soviets attacked the crossing and quickly secured the precious bridge. Some 30 minutes later the forward detachment of the Soviet brigade arrived from the south and crossed the bridge. The Soviets organized a task force under command of Major-General Vladimir Baskakov (2nd Guards Mechanized Corps' deputy commander) which smashed through the left flank of the inexperienced SS Volunteer Cavalry Regiment 53 and then, divided into two combat teams, set out simultaneously to the north and northwest. The left flank group advanced rapidly against weak opposition from the SS militia and reached the eastern perimeter of Pestszentimre, the deepest Soviet penetration during Malinovsky's first offensive on Budapest. Pestszentimre was a typical suburb of Budapest: populated mostly by factory workers, it consisted of one- or two-story buildings, "box-houses," small agricultural gardens, vineyards, and a couple of estates. The narrow streets were perfect for ambushes and offered excellent hiding places for guns and armor. The Germans, of course, did not miss the chance to exploit these features and wasted no time unleashing hell on the Soviet spearheads to considerably slow the offensive. At 1300, Capt. Bernhard Gehrig's armored battle group of the 13th Panzer Division and a bewildering array of other German and Hungarian units counterattacked. |
Conclusion |
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The 4th Guards Mechanized Brigade continued its drive toward Budapest. Early in the morning, a recon engineer platoon reached the bridge over a stream that formed part of the anti-tank ditch of the Attila I line. The Soviets attacked the crossing and quickly secured the precious bridge. Some 30 minutes later the forward detachment of the Soviet brigade arrived from the south and crossed the bridge. The Soviets organized a task force under command of Major-General Vladimir Baskakov (2nd Guards Mechanized Corps' deputy commander) which smashed through the left flank of the inexperienced SS Volunteer Cavalry Regiment 53 and then, divided into two combat teams, set out simultaneously to the north and northwest. The left flank group advanced rapidly against weak opposition from the SS militia and reached the eastern perimeter of Pestszentimre, the deepest Soviet penetration during Malinovsky's first offensive on Budapest. Pestszentimre was a typical suburb of Budapest: populated mostly by factory workers, it consisted of one- or two-story buildings, "box-houses," small agricultural gardens, vineyards, and a couple of estates. The narrow streets were perfect for ambushes and offered excellent hiding places for guns and armor. The Germans, of course, did not miss the chance to exploit these features and wasted no time unleashing hell on the Soviet spearheads to considerably slow the offensive. At 1300, Capt. Bernhard Gehrig's armored battle group of the 13th Panzer Division and a bewildering array of other German and Hungarian units counterattacked. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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9 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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These units should have a Direct Fire rating of 2-3, just like the RKKA and NKVD counterparts. (danradz
on 2011 May 04)
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All Guards JS-IIs should have AT fire values of 8-8. (Shad
on 2010 Dec 15)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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All Guards T-34/85 tanks should have AT fire values of 7-7. (Shad
on 2010 Dec 15)
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