1940: The Fall of Luxembourg
AP Series | Panzer Grenadier |
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Designer | Bennighof |
Game Type | Expansion |
Format | Book |
Release Date | 2013-08 |
Availability | Out of Print |
Scenarios | 2 |
Counters | 20 |
Counter Type | Laser-cut |
Maps | 0 |
- dricher on 2015-01-07
- Michael Murphy on 2015-01-17
- Coniglius on 2015-12-17
- garbare83686 on 2016-04-24
- driddle01 on 2017-03-03
- Nvick9 on 2018-01-22
- JayTownsend on 2021-07-14
- treadasaurusrex on 2021-12-05
- Chaco on 2021-12-05
Overall Rating, 21 votes |
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3.29
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Expansion Rank: 79 of 117 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 8% | Played by 4% | AAR'd by 3% | Medaled by 5% |
Rank | 87th of 168 | 82nd of 156 | 92nd of 153 | 4th of 94 |
Expansion Game Requirements & Playability | |
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2/2 | Fall of Luxembourg |
2/2 | Elsenborn Ridge |
2/2 | Fall of France 1 |
Total | |
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Side 1 | 9 |
Draw | 10 |
Side 2 | 1 |
1940: The Fall of Luxembourg gives you the entire order of battle of Luxembourg forces in the Second World War in Panzer Grenadier format. That adds up to a whopping 16 counters, including leaders, plus four more markers for the curious Luxembourgeouis (Luxemburger? Luxembourgian?) defense strategy: stop the Germans by closing big steel doors across the roads. Maybe if we turn out all the lights they’ll get the hint and go home. You even get a couple of scenarios for them! Notes: This set was included as the prime item in the Summer 2013 Golden Journal. The journal includes a short article describing the state of the armed forces of Luxembourg as well as their use of the steel doors. |
Scenario | Plays | AARs | Rating |
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1. Unfriendly Neighbors | 12 | 5 | 3.1 |
2. Spahi Support | 8 | 4 | 3.6 |
AFV Rules Pertaining to this Game's Order of Battle |
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5 Errata Items | |
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Day and Night Unless otherwise noted, dawn and dusk occur on this schedule. As the sun rises visibility increases as follows: 0430 or earlier: 1 hex (Night) 0445: 2 hexes (Night) 0500: 4 hexes 0515: 8 hexes 0530 or later: 12 hexes As the sun sets, visibility decreases as follows: 2100 or earlier: 12 hexes (Day) 2115: 8 hexes 2130: 4 hexes 2145: 2 hexes (Night) 2200 or later: 1 hex (Night) The original discussion may be followed in the forums. (plloyd1010
on 2021 Nov 15)
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Scen 2 |
Add 4 x Roadblock to the Luxembourg Order of Battle. (rerathbun
on 2015 Jan 17)
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Scen 2 |
The scenario instructions do not include the setup instruction to use the four roadblocks for the Luxembourg side in this scenario. The special rules (for Scenario 1 -- no mention in Scenario 2) and victory conditions do both call for the doors/roadblocks. They are missing in the setup instructions. No standard roadblock counters are provided and the "Gaated Roadblock" counters in the gameplay marker mix are misspelled. Also, there are no LUX control markers in the game play markers mix. NOTE: This text is an edited and expanded copy of what was originally written in an AAR by: dricher in 2015 (treadasaurusrex
on 2021 Nov 19)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
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Germany |
100%
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Germany |
Luxembourg |
100%
|
Luxembourg |
France |
50%
|
France |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
100%
|
Inflict Enemy Casualties |
Road Control |
100%
|
Road Control |
Urban Assault |
50%
|
Urban Assault |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Hidden Units |
100%
|
Hidden Units |
Off-board Artillery |
100%
|
Off-board Artillery |
Terrain Mods |
100%
|
Terrain Mods |
Reinforcements |
50%
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Reinforcements |