The Litsa Line Edelweiss IV #15 |
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(Defender) Soviet Union | vs |
Finland
(Attacker)
Germany (Attacker) |
Formations Involved | ||
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Finland | 14th Infantry Regiment | |
Germany | 2nd Gebirgs Division | |
Soviet Union | 14th Rifle Division |
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Overall Rating, 2 votes |
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4
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Scenario Rank: --- of 940 |
Parent Game | Edelweiss IV |
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Historicity | Historical |
Date | 1941-08-03 |
Start Time | 14:00 |
Turn Count | 24 |
Visibility | Day |
Counters | 62 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 2: 3, 8 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 171 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Bridge Control |
Inflict Enemy Casualties |
Conditions |
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Off-board Artillery |
Terrain Mods |
Scenario Requirements & Playability | |
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Arctic Front | Counters |
Edelweiss IV | Base Game |
Eastern Front | Maps + Counters |
Introduction |
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While the German command had decided to suspend its offensive, there still remained a number of Soviet positions to eliminate before the jägers could rest easy. Chief among these was the Soviet bridgehead on the west bank of the Litsa River, a constant threat to the German lines. Accordingly, the Tirolese of the 136th Regiment with a Finnish company and some bicycle troops set out to drive the Red Army back over the river. |
Conclusion |
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The Soviets put up terrific resistance, refusing to yield ground and exacting heavy casualties for every yard the mountain troops advanced. Where elsewhere at this time German troops rolled over the Red Army, here in the north they faced long-service professionals with wily leaders and dedicated political officers. Finally the 136th pushed the 325th back over the Litsa, but it was not a fight anyone on either side cared to face again. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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The Anti-Tank Fire value is 2-4. It was misprinted in Edelweiss. (rerathbun
on 2016 Jan 18)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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The Litsa Line is Erased | ||||||||||||
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Soviets set up dug-in in a north-south line roughly six hexes west of the river. The Germans advanced to the east in a north-south line, but then turned north to use the large area of broken rock to slow any Soviet reinforcement attempts. Once the Germans had gotten close enough, accurate shooting by the German OBA knocked out the Soviet 76mm artillery. The Finns on the German left flank advanced on the dug-in Soviets and were able to eliminate a number of platoons. As the game progressed the Germans eliminated the northern opposition and were able to turn south. The remainder of the battle then centered in the large broken rock area, where the two sides whittled each other down. In the end the Soviets had no answer for the brave Finns or the numerous German leaders who were able to impact almost every battle and morale check. as the game concluded the Germans had eliminated almost all of the Soviet opposition. The only remaining intact units were a single infantry platoon and the two mortar platoons. A major German victory. I call it a balanced scenario though because if the Soviets hadn't lost their 76mm arty and had been able to secure some more German losses during their advance, the initial German attack might have stalled. All in all, a fun scenario. |
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