Militia Fury Elsenborn Revised #9 |
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(Attacker) Germany | vs | United States (Defender) |
Formations Involved | ||
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Germany | 12th Infantry Division | |
Germany | 12th SS “Hitler Jugend” Panzer Division | |
United States | 2nd "Indianhead" Infantry Division | |
United States | 644th Tank Destroyer Battalion | |
United States | 741st Tank Battalion |
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Overall Rating, 0 votes |
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Scenario Rank: --- of 940 |
Parent Game | Elsenborn Revised |
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Historicity | Historical |
Date | 1944-12-19 |
Start Time | 06:30 |
Turn Count | 16 |
Visibility | Day & Night |
Counters | 56 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 1: 23 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 222 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Off-board Artillery |
Scenario Requirements & Playability | |
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Elsenborn Revised | Base Game |
Introduction |
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During the night of the 18th, the American command decided its troops had held the twin villages for as long as necessary to disrupt the German timetable. The defenders could pull out the next night. Meanwhile, the German command had decided that the Hitler Youth had had enough; the SS division would assault the twin village for one more day and then give way to an Army panzer grenadier division form the Army Group reserve. Kraas was determined to redeem his command with success, whatever the cost to his young fanatics. |
Conclusion |
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Both sides remained relatively quiet during the night, but when daylight came fighting again erupted in both villages. Massive American artillery barrages again claimed many German infantrymen's lives, and in the early afternoon 2nd Infantry Division ordered its troops to pull out as soon as darkness fell. Fighting died down as the Americans prepared to leave, and rather than press their advantage the battered Hitler Youth and Volksgrenadiers gladly let them go. |
Additional Notes |
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This scenario is completely playable using the maps and pieces from Battle of the Bulge 2: Elsenborn Ridge |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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The M18 has a special rule in Battle of the Bulge but it applies globally: "A two-step M18 unit can fire one anti-tank shot and move half its movement allowance (retain fractions) in a single impulse. The order in which it does these two actions is the player's choice." (Shad
on 2010 Dec 15)
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