The First Night Elsenborn Revised #6 |
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(Attacker) Germany | vs | United States (Defender) |
Formations Involved | ||
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Germany | 12th SS “Hitler Jugend” Panzer Division | |
United States | 2nd "Indianhead" Infantry Division | |
United States | 644th Tank Destroyer Battalion | |
United States | 741st Tank Battalion |
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Overall Rating, 0 votes |
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Scenario Rank: --- of 940 |
Parent Game | Elsenborn Revised |
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Historicity | Historical |
Date | 1944-12-17 |
Start Time | 19:00 |
Turn Count | 24 |
Visibility | Night |
Counters | 74 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 1: 23 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 229 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Rural Assault |
Urban Assault |
Conditions |
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Off-board Artillery |
Reinforcements |
Severe Weather |
Scenario Requirements & Playability | |
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Elsenborn Revised | Base Game |
Introduction |
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Frustrated over his division's lack of progress, Hugo Krass of 12th SS Panzer ordered his youthful soldiers to continue their assault after dark. The shattered Volksgrenadier battalions pulled back into the woods to re-form, while the Americans had been reinforced by Lt. Col. William McKinley's battalion of the 2nd Infantry Division and some tank destroyers. |
Conclusion |
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The Germans had numbers and armor on their side; the Americans had stubbornness and massive concentration of artillery: seven artillery battalions with 112 guns backed the defense, though communication with McKinley's forward observers had been lost. The grandson of President William McKinley held his positions through the night despite repeated German attempts to take the vital crossroads, and by midnight the Hitler Youth had seen their attack break down. |
Additional Notes |
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This scenario is completely playable using the maps and pieces from Battle of the Bulge 2: Elsenborn Ridge |
AFV Rules Pertaining to this Scenario's Order of Battle |
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4 Errata Items | |
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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The M18 has a special rule in Battle of the Bulge but it applies globally: "A two-step M18 unit can fire one anti-tank shot and move half its movement allowance (retain fractions) in a single impulse. The order in which it does these two actions is the player's choice." (Shad
on 2010 Dec 15)
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