Elsenborn Ridge, Revised
AP Series | Panzer Grenadier |
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Designer | Bennighof |
Game Type | Standalone |
Format | Boxed |
Release Date | 2023-04 |
Availability | In Print |
Scenarios | 35 |
Counters | 583 |
Counter Type | Die-cut |
Maps | 4 |
Overall Rating, 2 votes |
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4
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Standalone Rank: 3 of 39 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 2% | Played by 1% | AAR'd by 1% | Medaled by 0% |
Rank | 159th of 168 | 132nd of 156 | 129th of 153 | TBD |
Total | |
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Side 1 | 2 |
Draw | 0 |
Side 2 | 0 |
In late December 1944, German armies rolled into the wooded hills of the Ardennes in eastern Belgium, striking a final blow against the American troops forcing their way toward German territory. Elsenborn Ridge covers the fierce fighting on the "north shoulder" of the Battle of the Bulge between the American First Army and the German Sixth SS Panzer Army and Fifth Panzer Army. |
AFV Rules Pertaining to this Game's Order of Battle |
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10 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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The M18 has a special rule in Battle of the Bulge but it applies globally: "A two-step M18 unit can fire one anti-tank shot and move half its movement allowance (retain fractions) in a single impulse. The order in which it does these two actions is the player's choice." (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
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Germany |
100%
|
Germany |
United States |
100%
|
United States |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
94%
|
Inflict Enemy Casualties |
Urban Assault |
80%
|
Urban Assault |
Road Control |
37%
|
Road Control |
Rural Assault |
26%
|
Rural Assault |
Meeting Engagement |
6%
|
Meeting Engagement |
Exit the Battle Area |
3%
|
Exit the Battle Area |
Surprise Attack |
3%
|
Surprise Attack |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
97%
|
Off-board Artillery |
Reinforcements |
29%
|
Reinforcements |
Severe Weather |
29%
|
Severe Weather |
Entrenchments |
14%
|
Entrenchments |
Terrain Mods |
14%
|
Terrain Mods |
Hidden Units |
6%
|
Hidden Units |
Illumination |
6%
|
Illumination |
Minefields |
3%
|
Minefields |
Randomly-drawn Aircraft |
3%
|
Randomly-drawn Aircraft |