Vorontsovo III Eastern Front #98 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 16th Infantry Division | |
Soviet Union | 10th Tank Brigade | |
Soviet Union | 116th Rifle Division |
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Overall Rating, 4 votes |
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3.5
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Scenario Rank: --- of 940 |
Parent Game | Eastern Front |
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Historicity | Historical |
Date | 1942-01-22 |
Start Time | 09:00 |
Turn Count | 28 |
Visibility | Day |
Counters | 77 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 3: 1, 2, 8 |
Layout Dimensions | 84 x 43 cm 33 x 17 in |
Play Bounty | 90 |
AAR Bounty | 165 |
Total Plays | 4 |
Total AARs | 2 |
Battle Types |
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Breakout |
Inflict Enemy Casualties |
Conditions |
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Entrenchments |
Off-board Artillery |
Reinforcements |
Severe Weather |
Terrain Mods |
Scenario Requirements & Playability | |
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Eastern Front | Base Game |
Introduction |
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Following an unsuccessful attempt to break out on the 21st, the Soviet force surrounded east of Karkiv attacked again on the 22nd in a desperate attempt to regain friendly lines. Though the Soviets suffered from a lack of supplies, the Germans also had gotten little help in the interim. |
Conclusion |
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Aided by the heavy snow, Soviets smashed the German battalion trying to stand in their path. Panicked Germans ran from their positions, while exhausted Soviet riflemen and tankers staggered into their own lines. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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6 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The StuG IIb appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Eastern Front Deluxe (2005), continuing onward through the 3rd and 4th edition games, the anti-tank value has been 4-4. (plloyd1010
on 2022 Jul 21)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Soviet waves of men | ||||||||||||
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This was one of the first scenarios that I played. The Soviets moved their KV's down the road to the 88mm gun in the middle town, while the Germans sent their PzIII's around to outflank my tanks, having the faster of the two in the plains, with the heavy stationed on the hill to my flank. The 88mm took only one shot before being destroyed by OBA, and the tanks failed to destroy the KV's, and then were shot up. As for the reinforcements, I rolled only three rolls lower than three, and by turn 15, the opponent had forfeited, and I had exhausted the supply of INF in the Eastern Front counters. Overall a good play, but should have a limit on the Soviet reinforcements. |
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0 Comments |
Russians break out | ||||||||||||
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This one was a Russian victory (German abdication) mediated by two major factors:
Might have to give this one another try for fairness, but the way the die rolls were going here, I felt like wearing a "DEMORALIZED" t-shirt. |
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0 Comments |