Moscow Proletarian Advance Eastern Front #63 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 28th Infantry Division | |
Soviet Union | 1st "Moscow Proletarian" Motorized Rifle Division |
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Overall Rating, 3 votes |
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3.67
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Scenario Rank: --- of 940 |
Parent Game | Eastern Front |
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Historicity | Historical |
Date | 1941-09-01 |
Start Time | 08:00 |
Turn Count | 44 |
Visibility | Day |
Counters | 145 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 6: 2, 3, 4, 5, 7 |
Layout Dimensions | 86 x 84 cm 34 x 33 in |
Play Bounty | 130 |
AAR Bounty | 227 |
Total Plays | 3 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Scenario Requirements & Playability | |
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Eastern Front | Base Game |
Introduction |
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With other sectors collapsing, Stavka ordered Western Front to begin offensives all along its line. Reinforced with a tank regiment, the Read Army's elite parade division went forward in an effort to re-capture the town of Yartsevo, northeast of Smolensk. This would be the most ambitious Soviet offensive to date, but by the time the 1st Moscow began its attack the Germans were well aware of other Soviet thrusts further north. |
Conclusion |
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German arrogance led their leaders to believe the Soviets could not coordinate a multi-pronged offensive, and 1st Moscow's attack caught 28th Infantry by surprise. The division's long-service professionals took Yartsevo and inflicted a serious defeat on the veteran German division, which had fought well in Poland and France. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The StuG IIb appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Eastern Front Deluxe (2005), continuing onward through the 3rd and 4th edition games, the anti-tank value has been 4-4. (plloyd1010
on 2022 Jul 21)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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