Bobruisk Bridgehead Eastern Front #29 |
||
---|---|---|
(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved | ||
---|---|---|
Germany | 10th Motorized Division | |
Germany | 6th Panzer Regiment | |
Soviet Union | 117th Rifle Division |
|
Overall Rating, 6 votes |
---|
3.5
|
Scenario Rank: 418 of 940 |
Parent Game | Eastern Front |
---|---|
Historicity | Historical |
Date | 1941-07-06 |
Start Time | 05:00 |
Turn Count | 28 |
Visibility | Day |
Counters | 127 |
Net Morale | 1 |
Net Initiative | 0 |
Maps | 3: 1, 2, 8 |
Layout Dimensions | 84 x 43 cm 33 x 17 in |
Play Bounty | 103 |
AAR Bounty | 171 |
Total Plays | 6 |
Total AARs | 1 |
Battle Types |
---|
Inflict Enemy Casualties |
Surprise Attack |
Urban Assault |
Conditions |
---|
Off-board Artillery |
Scenario Requirements & Playability | |
---|---|
Eastern Front | Base Game |
Introduction |
---|
The German 10th Motorized Division, advancing on the right flank of the 3rd Panzer Division, was struck in the flank by the Soviet 117th Rifle Division supported by tanks. The Soviet formation had, unknown to the Germans, crossed the Berezina River during the night. The Battle for Smolensk had begun. |
Conclusion |
---|
The 117th Rifle Division went into action only partially mobilized, but determined to stop the German invaders. After ferocious fighting, a German tank battalion arrived and made the difference. By noon the Soviets had been thrown back. the 117th lost almost one-fifth of its personnel in just two days' fighting, along with 48 tanks. The Soviet soldiers gave as good as they got; in just this action the Germans lost 21 tanks and more than 200 men. |
AFV Rules Pertaining to this Scenario's Order of Battle |
---|
|
4 Errata Items | |
---|---|
Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
|
|
The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
|
|
The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
|
|
The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
|
A very decisive and bloody stalemate -temporary cease-fire declared | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
By the conclusion of turn 25/11:00 the Germans and Soviets both stopped fighting with the control of the larger town on map 2 disputed as they had both met step-loss victory conditions through attrition. Losses were about equal though slightly in favor of the Soviets. So, what went wrong? Well, nothing on the part of the Soviets. The Germans realized much too late that taking the town was beyond their means but only after investing in too many urban assaults gone wrong and the loss of too many panzers. In hindsight the best strategy for the Germans would have been to "Hit it and quit it" but even generating 33 Soviet step losses was hard enough with units engaged at such close quarters. In this case the Germans did not manage this until there were just three turns left to go. The Soviets on the other hand inflicted their 20+ German step losses at 09:45/turn 20. A few notes about the battle: First off, the Germans were in such a hurry to storm the town on map 2 that they almost forgot to take the uncontested, smaller town on map 1! That was soon remedied by sending a unit back which had not yet disembarked from it's truck transport. Immediately Soviet units made a beeline to occupy the larger town with minimal losses on the approach. Once there they found that they had just enough strength to at least prevent the Germans from seizing total control of it. The Germans on the other hand were complacent from the earlier successes of Barbarossa and thought, as their führer did, that all they had to do was "kick the door down and that the whole roof would collapse" -they were sadly mistaken. After 2 hours/8 turns, with time ticking away the Germans began to mount some disasterous urban assaults in an ambitous effort to take the town without successfully weakening the defenders with direct or indirect fire. Those three assaults on the western portion of the town remained bogged down for most the battle and in the end only one of the three contested hexes of many eventually fell under German control. The one bright moment for the Germans was when the 6th Panzer Division reinforcements arrived right on time from the east at 08:00/turn 13 and in turn raised the German intiative by 2 points. Initially a lot of the Bt-7s holed up in the town were easily elimated while the T-34As kept firing back blanks in return. Soon enough however the T-34s found their marks and began tearing the more formidable panzers apart and the only German tanks really capable of doing any damage to the T-34s (the one platoon of PzIVEs) were reduced, demoralized and sent fleeing the battlefield. After that it was pretty much all downhill for the German assault on the town with their losses continuing to pile up. A random event occured at 09:30/turn 19, which added insult to the German's injuries when a Soviet sniper efficiently picked off the German Major. The next turn the Soviets reach their enemy step-loss VCs. Now the Germans were fighting for a draw with limited and shrinking resources but with shrewd resolve were finally able to extract the 33 required Soviet steps right before time ran out. I think this was a good scenario that would of made for a better face-to-face match. It gets an average "3" rating for my solo play. In conclusion I believe the best German approach would be to forget taking the town despite the lower Soviet morale -there'e just too many of them and too many town hexes to take. Perhaps if the initial German urban assaults were more successful and timely then things would of turned out differently, maybe not. One thing for sure this is that this one ended in a bloodbath and both sides saw a decisive victory elude them. The Soviets did seem to hold together a lot better than their aggressors in the bitter end after getting rolled over in so many other earlier urban struggles. |
||||||||||||
0 Comments |