Dragon’s Teeth: Breaking the Siegfried Line, 1944
AP Series | Panzer Grenadier |
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Designers | Bennighof, Perryman |
Game Type | Standalone |
Format | Boxed |
Release Date | 2024-05 |
Availability | In Print |
Scenarios | 42 |
Counters | 330 |
Counter Type | Die-cut |
Maps | 4 |
Overall Rating, 22 votes |
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3.27
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Standalone Rank: 26 of 39 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 2% | Played by 2% | AAR'd by 2% | Medaled by 0% |
Rank | 154th of 168 | 110th of 156 | 107th of 153 | TBD |
Total | |
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Side 1 | 9 |
Draw | 1 |
Side 2 | 9 |
On 11 September 1944, a patrol from the U.S. 5th Armored Division crossed the German border, beginning a campaign that would last three and a half months and cost over 140,000 casualties as the Americans tried to break through the Siegfried Line defenses, known to the Germans as the West Wall. Dragon’s Teeth is a complete Panzer Grenadier game based on these epic battles, as America took the fight into Nazi territory. German resistance had crumbled during the long retreat across France, but it now grew much more resolute on German soil, while the Americans had gained combat experience and sought to end the war. |
AFV Rules Pertaining to this Game's Order of Battle |
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9 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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This unit is interchangeable with the StuH 42. Technically there never was a StuG IIIh. The StuH 42 was a StuG III with the main armament replaced with a modified 105mm howitzer. The StuG IIIh and StuH 42 counters have the same values, so there is no affect on play. (plloyd1010
on 2015 Jan 30)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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One Wespe (ID# 1201) should have an armor value of 1 on the front and back of the counter. (Shad
on 2010 Dec 15)
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
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The M18 has a special rule in Battle of the Bulge but it applies globally: "A two-step M18 unit can fire one anti-tank shot and move half its movement allowance (retain fractions) in a single impulse. The order in which it does these two actions is the player's choice." (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
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Germany |
100%
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Germany |
United States |
100%
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United States |
Battle Types - Scenario Appearance Percentages | ||
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Inflict Enemy Casualties |
95%
|
Inflict Enemy Casualties |
Urban Assault |
81%
|
Urban Assault |
Hill Control |
26%
|
Hill Control |
Road Control |
21%
|
Road Control |
Entrenchment Control |
17%
|
Entrenchment Control |
Rural Assault |
7%
|
Rural Assault |
Ambush |
2%
|
Ambush |
Delaying Action |
2%
|
Delaying Action |
Exit the Battle Area |
2%
|
Exit the Battle Area |
Conditions - Scenario Appearance Percentages | ||
---|---|---|
Off-board Artillery |
95%
|
Off-board Artillery |
Severe Weather |
43%
|
Severe Weather |
Entrenchments |
40%
|
Entrenchments |
Reinforcements |
31%
|
Reinforcements |
Minefields |
14%
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Minefields |
Terrain Mods |
14%
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Terrain Mods |
Anti-infantry Wire |
10%
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Anti-infantry Wire |
Hidden Units |
7%
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Hidden Units |
Smoke |
5%
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Smoke |