The White Eagles of Cassino Cassino '44 #29 |
||
---|---|---|
(Attacker) Poland | vs | Germany (Defender) |
Formations Involved | ||
---|---|---|
Germany | 100th Gebirgs Regiment | |
Germany | 3rd Fallschirmjager Regiment | |
Germany | Heer | |
Poland | 16th Lwowski Rifle Battalion | |
Poland | 17th Lwowski Rifle Battalion | |
Poland | 18th Lwowski Rifle Battalion | |
Poland | 2nd "Warsaw" Armoured Brigade | |
Poland | 2nd Carpathian Brigade | |
Poland | 5th Kresowa Infantry Division |
|
Overall Rating, 4 votes |
---|
4
|
Scenario Rank: --- of 940 |
Parent Game | Cassino '44 |
---|---|
Historicity | Historical |
Date | 1944-05-17 |
Start Time | 07:30 |
Turn Count | 30 |
Visibility | Day |
Counters | 141 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 1: CassUR |
Layout Dimensions | 85 x 54 cm 33 x 21 in |
Play Bounty | 157 |
AAR Bounty | 227 |
Total Plays | 4 |
Total AARs | 0 |
Battle Types |
---|
Hill Control |
Rural Assault |
Urban Assault |
Conditions |
---|
Minefields |
Off-board Artillery |
Randomly-drawn Aircraft |
Reinforcements |
Illumination |
Scenario Requirements & Playability | |
---|---|
Cassino '44 | Base Game |
Introduction |
---|
By the 17th the British, Indians and Canadians in the Liri Valley were making inroads into the German defenses. This was the cue for the Polish Corps to resume their attack. The Polish plan was to gain the high ground behind the monastery and the link up with the British in the Liri Valley. Fifth Kresowa Division attacked toward Colle Sant' Angelo, while 3rd Carpathian Division renewed its attack on Point 593 and the Albaneta Farm. |
Conclusion |
---|
Polish engineers had hewn pathways into the eastern slope of Phantom Ridge, allowing Polish tanks to advance and lay covering fire on German troops holding Colle Sant' Angelo, Point 593 nd the Alberneta Farm. Polish infantry captured the two summits but were stopped just 100 yards away from the farm. A fierce German counterattack drove the Poles from Colle Sant' Angelo, but the Poles then committed their reserves and took it back. |
AFV Rules Pertaining to this Scenario's Order of Battle |
---|
|
5 Errata Items | |
---|---|
Strongpoints are single step units and can be eliminated with X results like any other single step unit. (Shad
on 2010 Dec 15)
|
|
The standard mix of strongpoints may be downloaded from Avalanche Press: http://www.avalanchepress.com/German_Strongpoints.php This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games. (plloyd1010
on 2012 Feb 01)
|
|
Strongpoints are affected by the terrain in their hex just like any other unit.
Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex.
They may not dig in or benefit from entrenchments.
(rerathbun
on 2014 Apr 21)
|
|
The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
|
|
Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
|