Operation Honker Cassino '44 #25 |
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(Attacker) Poland | vs | Germany (Defender) |
Formations Involved | ||
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Germany | 1st Fallschirmjäger Division | |
Poland | 1st Carpathian Rifle Brigade | |
Poland | 5th Kresowa Infantry Division |
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Overall Rating, 3 votes |
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4
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Scenario Rank: --- of 940 |
Parent Game | Cassino '44 |
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Historicity | Historical |
Date | 1944-05-12 |
Start Time | 04:30 |
Turn Count | 24 |
Visibility | Day |
Counters | 107 |
Net Morale | 1 |
Net Initiative | 3 |
Maps | 1: CassUR |
Layout Dimensions | 85 x 54 cm 33 x 21 in |
Play Bounty | 147 |
AAR Bounty | 227 |
Total Plays | 3 |
Total AARs | 0 |
Battle Types |
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Hill Control |
Rural Assault |
Urban Assault |
Conditions |
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Minefields |
Off-board Artillery |
Illumination |
Scenario Requirements & Playability | |
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Cassino '44 | Base Game |
Introduction |
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This scenario combines Scenarios 23 and 25 to cover the entire opening attack of Operation Honker. |
Conclusion |
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The Poles fought with skill and much individually bravery, but the end result was the same as the previous assaults by the Indian and the Americans. But the difference this time was that Operation Honker was just a small part of an even bigger offesive, and it would not be long before the Germans were fully committed all along the Cassino Front. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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5 Errata Items | |
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Strongpoints are single step units and can be eliminated with X results like any other single step unit. (Shad
on 2010 Dec 15)
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The standard mix of strongpoints may be downloaded from Avalanche Press: http://www.avalanchepress.com/German_Strongpoints.php This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games. (plloyd1010
on 2012 Feb 01)
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Strongpoints are affected by the terrain in their hex just like any other unit.
Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex.
They may not dig in or benefit from entrenchments.
(rerathbun
on 2014 Apr 21)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
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