Graziani's War: Raid at Areri Conquest of Ethiopia #14 |
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(Attacker) Italy | vs | Ethiopia (Defender) |
Formations Involved |
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Overall Rating, 3 votes |
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3.33
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Scenario Rank: --- of 940 |
Parent Game | Conquest of Ethiopia |
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Historicity | Historical |
Date | 1936-01-02 |
Start Time | 11:00 |
Turn Count | 30 |
Visibility | Day & Night |
Counters | 66 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 2: 88, 91 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 163 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Hidden Units |
Reinforcements |
Terrain Mods |
Scenario Requirements & Playability | |
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Conquest of Ethiopia | Base Game |
Introduction |
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Throughout November and December Ras Destà moved his well-equipped army in a slow advance toward the Somali border. Italian aerial reconnaissance noticed this mass and hammered it during their whole advance. This aeronautical grind disrupted and demoralized Ras Destà’s army by the first days of the new year despite the high morale shown at the beginning of the campaign. To support his imminent offensive, Graziani ordered another reconnaissance in force against areas under Destà’s control. This time the probe focused on the Areri region between Lake Huioi and the Ganale Doria Canal, 60 kilometers north of Dolo (Graziani’s main operating base). The Ethiopian garrison deployed there had not suffered as much as the rest of Ras Destà’s army, and repelled the first Dubat assault. The Dubats tried again the following day. |
Conclusion |
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Initially the Ethiopian troops defended their position staunchly, even launching daring attacks on both flanks of the approaching enemy force. The Lancia armored car unit become separated from the Dubats and suffered some mechanical failures. However, their brave crews always managed to repel the Ethiopians who tried to capture the stalled vehicles. Ethiopian casualties inexorably mounted, and when the freshly-arrived VII Arabo-Somali Battalion applied their pressure the Ethiopian’s morale broke. Their retreat left approximately 150 casualties on the field. |
Additional Notes |
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Rotten terrain for the Italian armored car calls for special rules. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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A one sided tussle | ||||||||||||||
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Played in a six hour single session against Daniel (Hugmenot) this scenario has Italian colonial troops trying to wrest control of a village from the Ethiopians. The problem for the Italians is the first attack is launched by low morale troops with lower firepower and range then the Ethiopian units they are attacking. The second wave enters more than three hours later these are FAN troops well supported by MG, they though have to enter from the south and cross a major river at the single ford. Have chosen sides by random selection, Daniel was unlucky to get the Italian side, however he bravely marched on the board in two groups, one group was headed for the ford in order to secure it for the reinforcements while the second larger group massed to the north of the village. In my opinion the Ethiopians can not just sit in their dug outs but have to try and inflict casualties on the BAN units and take the ford and dig in on the river bank to hold off the second and stronger Italian attack. The counter attack went well and and BAN force with the Lancia A/Car were surrounded and wiped out before the Italian reinforcements could enter the fray. Meanwhile in the north an interesting cat and mouse game was carried out as the BAN units tried to sneak into the now undefended village while not having to fight the Ethiopian troops, in fact due to some excellent marksmanship from the Imperial troops (lucky die rolls) the BAN lost several steps without stretching the defense in any way. When finally the Italian reinforcements arrived on cue, they quickly forced the ford but the dug in defending units made them pay a heavy price, seeing his colonial troops morale badly shaken the Italian commander wisely called off the attack leaving the victorious Ethiopians still in control of the village and it environs. An enjoyable if some what lopsided battle, not sure if the Italians can win against an opponent who is prepared to counter attack from the word go. Daniel had some very average die rolls during the game which certainly did not help his cause. |
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