Romania Mare Scenario 9: Midnight Special Broken Axis #49 |
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(Defender) Romania | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Romania | 1st “Romania Mare” Armored Division |
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Overall Rating, 2 votes |
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3.5
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Scenario Rank: --- of 940 |
Parent Game | Broken Axis |
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Historicity | Historical |
Date | 1944-08-22 |
Start Time | 23:00 |
Turn Count | 24 |
Visibility | Night |
Counters | 78 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 2: 102, 104 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 161 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Delaying Action |
Exit the Battle Area |
Inflict Enemy Casualties |
Rear Guard |
Conditions |
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Off-board Artillery |
Reinforcements |
Smoke |
Illumination |
Scenario Requirements & Playability | |
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Broken Axis | Base Game |
Introduction |
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Fighting continued all day between Romania Mare and the remnants of 13th Infantry Division on one hand, and the advancing Soviet 5th Mechanized Corps on the other. The Soviets moved up their artillery and reserves, and shortly before midnight unleashed a well-prepared assault on the exhausted 4th Motorized Vanatori Regiment, which had already suffered serious losses over the previous two days. |
Conclusion |
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The Soviet attack smashed through the Romanian lines, but a prompt counter-attack by the 1st Armored Regiment slowed their advance. The Romanian and German infantry divisions on the flanks were able to retreat in good order, but Romania Mare was already being worn down in just a few days of heavy combat and it did not seem likely that the Soviet advance could be halted. Marshal Antonescu returned to Bucharest and finally agreed with his government's civilian leaders to seek an armistice with the Soviets. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Smashed in the Dark | ||||||||||||
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The Romanians defended forward across the line with an AT kill zone in the center and the Stugs back to respond. the Soviets hit the Romanian right flank and easily broke it open with supporting forces coming on across the board to fix the rest of the Romanian forces. The Soviet tanks broke through the right and were met by the reinforcement tanks which they defeated and forced them to the center where the Soviets surrounded them. Two Romanian tanks platoons escaped. by this time the Romanian line was shattered and the Romanian infantry ran for their lives, some made it. the Romanians did meet their exit criteria but caused hardly any Soviet casualties. The Soviets achieved all three VCs by 0230 hours and killed most of the Romanian force. Although the game felt one sided, this is an interesting maneuver scenario at night. Its tough for the Romanians and is quit a puzzle to figure out how they should win. |
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