Operation Katja Scenario 4: Calculated Risk Broken Axis #36 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 23rd Panzer Division |
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Overall Rating, 0 votes |
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0
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Scenario Rank: of |
Parent Game | Broken Axis |
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Historicity | Historical |
Date | 1944-06-02 |
Start Time | 05:00 |
Turn Count | 18 |
Visibility | Day |
Counters | 101 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 2: 102, 104 |
Layout Dimensions | 86 x 28 cm 34 x 11 in |
Play Bounty | 217 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Hill Control |
Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Anti-infantry Wire |
Minefields |
Off-board Artillery |
Smoke |
Terrain Mods |
Scenario Requirements & Playability | |
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Broken Axis | Base Game |
Introduction |
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German intelligence noted the buildup of Soviet forces opposite their newly-won gains east of Stânca. With the spearhead's panzer units units already deployed for Operation Katja the Germans really couldn't counter the Soviet counter-thrust without re-directing their armor. This was not a realistic option, so the panzers went forward west of Carpiti at dawn while Soviet tanks went forward east of Carpiti. |
Conclusion |
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Aided by American Lend-Lease armor, the 111th Rifle Division pushed slowly forward towards Hill 198. The eastern slope of the hill eventually fell to their advance, but the Germans still controlled the summit when fighting wound down for the day. Events to the west proved the soundness of the German decision to launch Operation Katja. The German success in the operation required a large Soviet force around Stânca to break off their attack to contain the German offensive. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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4 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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