Târgu Frumos: The Second Battle Scenario 11: Valley of Fire Broken Axis #22 |
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(Defender) Germany | vs | Soviet Union (Attacker) |
Formations Involved | ||
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Germany | 24th Panzer Division | |
Germany | Grossdeutschland Panzer Regiment | |
Soviet Union | 16th Tank Corps |
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Overall Rating, 3 votes |
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4
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Scenario Rank: --- of 940 |
Parent Game | Broken Axis |
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Historicity | Historical |
Date | 1944-05-02 |
Start Time | 11:00 |
Turn Count | 16 |
Visibility | Day |
Counters | 49 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 1: 102 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 145 |
AAR Bounty | 171 |
Total Plays | 3 |
Total AARs | 1 |
Battle Types |
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Delaying Action |
Exit the Battle Area |
Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Off-board Artillery |
Reinforcements |
Smoke |
Terrain Mods |
Scenario Requirements & Playability | |
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Broken Axis | Base Game |
Introduction |
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In the village of Facuti, the headquarters of Grossdeutschland's Fusilier Regiment tried to fight off what seemed like an entire Soviet tank corps, with Col. Horst Niemack grabbing a submachine gun to lead his staff into close combat against the T34's. The nearby 24th Panzer Division rushed to their aid, hoping to stop the advancing Soviet armor before Facuti fell. Soviet mobile elements had worked their way past the besieged village to move southward, and the Germans planned to initiate mobile actions against the Soviets. |
Conclusion |
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The opposing forces appeared to provide an evenly-matched confrontation, but events to the north seemed to rattle the Soviets. Maximilian von Edelsheim of 24th Panzer Division had prepared his counter-attack orders well before the battle, and anticipated a Soviet advance in just this sector. The swift response from his battle groups caught the Soviets by surprise, and within a short time they joined the retreat northward. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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Excellent One-Mapper | ||||||||||||
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This was my first PG game with AFV's. The German grenadiers were set up in the heavy woods. The AT units were out of position on the west side of the forest (trucks can only barely get through light woods). One got destroyed by Soviet tanks while trying to relocate - the other was pretty ineffective. Soviets were winning and encircling the units in the woods and town until the Gross Deutschsland units appeared. The Soviets had very heavy losses, particularly in the SMG units. Once the Panthers GD Panthers showed up the Soviet AFV's were gradually attrited. Soviet hung onto the village, giving the Germans a minor victory. Still learning the system but this may be a good one for newbies and getting used to the slight added complexity of armor units. |
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