Broken Axis
AP Series | Panzer Grenadier |
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Designers | Bennighof, Perryman, Stafford, Rouleau, Ward |
Game Type | Standalone |
Format | Boxed |
Release Date | 2016-03 |
Availability | In Print |
Scenarios | 50 |
Counters | 517 |
Counter Type | Die-cut |
Maps | 4 |
Overall Rating, 90 votes |
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3.86
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Standalone Rank: 5 of 39 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 15% | Played by 7% | AAR'd by 5% | Medaled by 0% |
Rank | 50th of 168 | 39th of 156 | 53rd of 153 | TBD |
Total | |
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Side 1 | 57 |
Draw | 7 |
Side 2 | 24 |
Between April and August 1944, Soviet and Axis armies fought along the Romanian frontier in a series of epic battles that became case studies for training both Soviet and Western tank commanders for the next half-century. BROKEN AXIS is presented in a unique format of five multi-scenario "battle games" that integrate history and game play and have their own victory conditions reflecting the overall strategic situation. Players can choose individual scenarios for an evening's fun, or play several of them in the battle games' sequence to explore the action in more depth. |
AFV Rules Pertaining to this Game's Order of Battle |
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14 Errata Items | |
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The German OOB should include a Brummbar unit/counter. Though it isn't in any scenario, the counter was included in the game. (JayTownsend
on 2018 Nov 05)
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Scen 12 |
The BrAx counter sheets do not include either an RKKA or Guards Sergeant. I suggest adding an additional LT in place of the SGT. (Michael Murphy
on 2017 Jan 01)
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Scen 35 |
Set up for the Russians has 7 entrenchments to be placed in 40m hexes, there are only 4 such hills on the map, maybe it should read map 104 (Juiceman
on 2023 Mar 06)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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These units should have a Direct Fire rating of 2-3, just like the RKKA and NKVD counterparts. (danradz
on 2011 May 04)
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All Guards JS-IIs should have AT fire values of 8-8. (Shad
on 2010 Dec 15)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
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Soviet Union |
100%
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Soviet Union |
Germany |
68%
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Germany |
Romania |
50%
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Romania |
Battle Types - Scenario Appearance Percentages | ||
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Inflict Enemy Casualties |
94%
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Inflict Enemy Casualties |
Urban Assault |
90%
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Urban Assault |
Delaying Action |
50%
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Delaying Action |
Exit the Battle Area |
50%
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Exit the Battle Area |
Hill Control |
44%
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Hill Control |
Road Control |
34%
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Road Control |
Rural Assault |
4%
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Rural Assault |
Entrenchment Control |
2%
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Entrenchment Control |
Rear Guard |
2%
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Rear Guard |
Conditions - Scenario Appearance Percentages | ||
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Off-board Artillery |
96%
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Off-board Artillery |
Smoke |
88%
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Smoke |
Anti-infantry Wire |
52%
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Anti-infantry Wire |
Reinforcements |
36%
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Reinforcements |
Randomly-drawn Aircraft |
34%
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Randomly-drawn Aircraft |
Minefields |
26%
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Minefields |
Terrain Mods |
26%
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Terrain Mods |
Entrenchments |
10%
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Entrenchments |
Severe Weather |
8%
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Severe Weather |
Illumination |
6%
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Illumination |
Hidden Units |
2%
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Hidden Units |