Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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A Place in the Sun
Blue Danube #2
(Defender) Austria-Hungary vs Serbia (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for BlDb002
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game Blue Danube
Historicity Alt-History
Date 1940-08-30
Start Time 05:30
Turn Count 15
Visibility Day
Counters 10
Net Morale 1
Net Initiative 1
Maps 1: 109
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 158
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Inflict Enemy Casualties
River Control
Conditions
Reinforcements
Scenario Requirements & Playability
Blue Danube Base Game
River Battleships Maps
Introduction

Stung by the criticism from his naval superiors in Pola, who focused on the apparent lack of energy which permitted the Serbian guns to advance so far towards Novi Sad, Ritter von Trapp immediately dispatched forces to fortify the Danube against "excursions" such as that made by the Serbians. In the eyes of the country, even though most eyes were still focused on Poland and the depredations of the Tsar's hordes, the action at Belegis was an embarrassment. That Serbia, which not dissolved itself out of shame, could have advanced into South Hungary so far and so quickly without the knowledge of the forces on hand was unthinkable.

Ritter von Trapp fired off a strongly worded statement to the effect that such could not happen again. He reiterated his policy of waiting for the first aggressive action to be Serbian, now met by the advance of the Serbian shore batteries, but promised prompt and forceful action. Indeed one particularly flowery section indicated that no Serbian gunboat would catch the flotilla by surprise while the sun shone. Wags, of course, wondered if the Serbians would try to navigate the shallows by night

Conclusion

The Serbians had carefully inched up the Danube to take another shot at the Austro-Hungarian defenses with an eye towards throwing a few shells into Novi Sad for the sheer audacity of it. Serbian commanders accurately believed that the heavy lifting would be done by the Russian Army and that their activity was merely a sideshow. In order to have a place at the table when peace would be made it was essential for them to be active, and the sooner the better.

Meanwhile, Ritter von Trapp was not caught by surprise by the Serbian foray. Spending most of the 29th sighting and fortifying his guns he got back to Novi Sad just in time to hear the reports from river watchers that several Serbian gunboats were under way. Having patched up the few holes that they had received on the 28th, the Kupa and Vltava set off back downstream, this time to defend the island at Belegis. As the sun's first rays shone from the east, the first ship to ship gunfire echoed across the Danube.

Additional Notes

Counters and maps from River Fleets may be used to play Blue Danube scenarios.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • River Vessels: see Rule 15.2 ~ 15.22

Display Order of Battle

Austria-Hungary Order of Battle
Kaiserliche undKkönigliche Kriegsmarine
  • Misc
Serbia Order of Battle
Army
  • Misc

Display AARs (1)

#2 Opposite Day
Author Juiceman
Method Solo
Victor Austria-Hungary
Play Date 2023-02-01
Language English
Scenario BlDb002

This scenario is the opposite of the previous one, except it is the Serbs who are trying to bombard the AH shore batteries, they will have to make quick work of the AH field guns because AH reinforcements are on the way. First couple of turns are night, while the Serbs moved upstream into position to open fire at first light. They traded fire with the AH batteries but neither side did any damage to one another. The two AH monitors arrived and quickly moved down stream to engage the Serb flotilla. AH took some damage to the Kuda but between them and the shore batteries they sunk all three Serb monitors.

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