Air-Water Battle Black Helicopters #3 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved |
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Overall Rating, 1 vote |
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3
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Scenario Rank: --- of 948 |
Parent Game | Black Helicopters |
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Historicity | Alt-History |
Date | 1941-07-10 |
Start Time | 10:00 |
Turn Count | 18 |
Visibility | Day |
Counters | 9 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 2: 108, 109 |
Layout Dimensions | 86 x 28 cm 34 x 11 in |
Play Bounty | 159 |
AAR Bounty | 166 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Scenario Requirements & Playability | |
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Black Helicopters | Base Game |
River Battleships | Maps + Counters |
Introduction |
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Unseasonably rainy weather grounded the German Air Force as Army Group South reached the wide barrier of the Dnepr River. The invaders now had to reckon not only with the river itself and the Soviet troops waiting on the other ride, but the river monitors steaming up and down it with impunity under the gray skies. But a little rain won't stop a helicopter |
Conclusion |
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The Soviets had built their river monitors (or in the case of these formerly Polish monitors, re-fitted them) with the expectation that they would face an unfriendly air environment, even if they had not anticipated the German deployment of helicopters - machines well-known in the pre-war Soviet Union. The river monitors had the ability to shoot back at the helicopters, but lacked their mobility and despite heavy losses among the flying machines, the river would be cleared of enemy warships to allow an assault crossing. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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#3 - Air-Water Battle |
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Five Soviet monitors are up against four German attack helicopters, the Soviet monitors are all two hit, one step boats with zero armor, the Germans eliminated five steps for the loss of three helo steps, the Soviets got off a lucky shot of snake eyes early on or this would have been a German victory. |
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