Black Helicopters
AP Series | Panzer Grenadier |
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Designer | Bennighof |
Game Type | Expansion |
Format | Book |
Release Date | 2022-10 |
Availability | In Print |
Scenarios | 5 |
Counters | 32 |
Counter Type | Die-cut |
Maps | 0 |
- Juiceman on 2023-02-04
Overall Rating, 5 votes |
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3.4
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Expansion Rank: 70 of 117 |
Popularity: Ownership & Activity | ||||
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Status | Owned by 2% | Played by 1% | AAR'd by 1% | Medaled by 1% |
Rank | 150th of 168 | 140th of 156 | 130th of 153 | 90th of 94 |
Expansion Game Requirements & Playability | |
---|---|
5/5 | Black Helicopters |
3/5 | Fire in the Steppe |
3/5 | River Battleships |
2/5 | Edelweiss IV |
Total | |
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Side 1 | 4 |
Draw | 1 |
Side 2 | 0 |
This is the twentieth issue of our magazine-style Golden Journal. It's much smaller than a real magazine, nor does it come out on schedule like a real magazine. But it doesn't have any ads like a real magazine, either. Instead of ads, we have 32 Panzer Grenadier pieces featuring helicopters. Plus, some of their stories. Black Helicopters includes five new Panzer Grenadier scenarios. You'll need Fire in the Steppe and River Battleships to play them all. Note: Gebirgsjägers are also required, in addition to the counters from Fire in the Steppe and River battleships. I figure that if you have this game, you have or can get Edelweiss, because you are a Gold Club member. If you don't like Edelweiss, gebirgsjägers from Parachutes over Crete would probably work just as well. |
Scenario | Plays | AARs | Rating |
---|---|---|---|
1. Roadblock | 1 | 1 | 3 |
2. Breakthrough | 1 | 1 | 4 |
3. Air-Water Battle | 1 | 1 | 3 |
4. Air-Landing Division | 1 | 1 | 4 |
5. Riverine Warfare | 1 | 1 | 3 |
AFV Rules Pertaining to this Game's Order of Battle |
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10 Errata Items | |
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Scen 4 |
Scenario set up calls for 2x each of Fl.282P & Fa.223P but the counter mix only has 1x of each unit type. (Juiceman
on 2023 Feb 12)
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Scen 4 |
OOB for the Soviet Marines lists 3x HMG followed by 4x HMG, the first HMGs should be SMGs. (Juiceman
on 2023 Feb 12)
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Scen 5 |
Set up lists the Soviet Flotilla entering the map from the East Edge, which is land, should read North Edge (Juiceman
on 2023 Feb 15)
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Two 105mms (ID#s 1204, 1205) have "16-31" fire values in black (direct fire), when they should be in white (indirect fire). (Shad
on 2010 Dec 15)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4. (plloyd1010
on 2016 Jul 25)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Nations at War - Scenario Appearance Percentages | ||
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Germany |
100%
|
Germany |
Soviet Union |
100%
|
Soviet Union |
Romania |
20%
|
Romania |
Battle Types - Scenario Appearance Percentages | ||
---|---|---|
Inflict Enemy Casualties |
100%
|
Inflict Enemy Casualties |
Road Control |
60%
|
Road Control |
Exit the Battle Area |
40%
|
Exit the Battle Area |
River Crossing |
20%
|
River Crossing |
Meeting Engagement |
20%
|
Meeting Engagement |
Conditions - Scenario Appearance Percentages | ||
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Terrain Mods |
60%
|
Terrain Mods |
Off-board Artillery |
40%
|
Off-board Artillery |