Cahier Beyond Normandy #40 |
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(Defender) Germany | vs | Britain (Attacker) |
Formations Involved | ||
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Britain | 1st Manchester Infantry MG | |
Britain | 1st Oxfordshire & Buckinghamshire Light Infantry | |
Britain | Army | |
Germany | 991st Grenadier Regiment |
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Overall Rating, 5 votes |
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3.6
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Scenario Rank: 321 of 940 |
Parent Game | Beyond Normandy |
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Historicity | Historical |
Date | 1944-07-16 |
Start Time | 03:00 |
Turn Count | 15 |
Visibility | Night |
Counters | 56 |
Net Morale | 0 |
Net Initiative | 3 |
Maps | 1: BN1 |
Layout Dimensions | 88 x 58 cm 35 x 23 in |
Play Bounty | 115 |
AAR Bounty | 165 |
Total Plays | 3 |
Total AARs | 2 |
Battle Types |
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Delaying Action |
Rural Assault |
Urban Assault |
Conditions |
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Off-board Artillery |
Smoke |
Scenario Requirements & Playability | |
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Beyond Normandy | Base Game |
Introduction |
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On the north bank of the Odon River the British 53rd Division's 1st Oxfordshire and Buckingham Light Infantry Regiment had the task of widening the western side of the corridor as part of Operation Greenline. Recently arrived in the line was the 277th Infantry Division's 991st Grenadier Regiment. |
Conclusion |
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The British briefly occupied Cahier, but were forced out after all officers of the company in the town were killed or wounded. Rallied by sergeants, the survivors kept the town under fire while additional elements of the battalion gathered to continue the attack. |
Additional Notes |
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British use "artificial moonlight". |
AFV Rules Pertaining to this Scenario's Order of Battle |
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6 Errata Items | |
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The "Optional Values" for the 17-Pdr given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity, as shown in one of the two counter images. These are: 5-5 / 8-8 MA 0 (Towed). (caryn
on 2012 May 03)
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The "Optional Values" for the Achilles---and by extension the Archer---given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 8-5 / 8-8 Full Strength and 4-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
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All Bren carriers should have a movement value of 7. (Shad
on 2010 Dec 15)
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Ignore the direct fire values. (Shad
on 2010 Dec 15)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The Glorious 277th Volksgrenadiers Rack Up Their Third Victory | ||||||||||||||
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This battle was played head-to-head with Wayne Baumber on Skype over two sessions. Our random pick system gave us my first ever dabble into the Beyond Normandy box-set which had me a little excited at the prospect. It also threw up one of my favourite adopted Divisions, the 277th Volksgrenadiers. I had previously used these men in two Elsenborn battles against two other different opponents. Alan Rhodes in scenario 1 and Alan Sawyer in scenario 5. Both times these boys had brought me victory ... so could they do it again ? The battle randomly picked was Cahier. Cahier is a small village in Normandy and set at night, the scenario required both sides to ensure none of the enemy was within 2 hexes of it at game end. There are many variables in this scenario making it have differences each time you play it. As well as the usual leader mix, there is variable OBA, possibility for both sides to get smoke, variable visibility (1-3 hexes), star-shells and of course, each players different set-up tactics. This scenario is eminently replayable ! Setting The SceneOn the north bank of the Odon River the British 53rd Division’s 1st Oxford and Bucks. Light Infantry Regiment had the task of widening the western side of the corridor as part of Operation Greenline. For the Germans, recently arrived in the line was the 277th Volksgrenadier Infantry Division’s 991st Infantry Regiment. This German regiment decided to deploy in a very forward position much ahead of Cahier. This would allow them to hold the enemy off early on and then, any breakthroughs that might occur could be reacted to before the enemy came too close to Cahier town. They were able to start dug-in and were holding a north-south line above the Odon about 1.5km long. Their position meant that they could deploy in a position to hold the hill-lines and the ubiquitous bocage. It would be their two flanks that were the susceptible points. So to the north flank was added an area of entrenchments, whilst to the south end, although protected by the Odon, more men were added and they would be assigned to hold the edge of a sporadically cluttered wooded area. The Ox & Bucks, reinforced with the heavy weapons teams from the Manchesters, plus a platoon of Achillies SP Guns would be launching their attack at 0300 hours, thus using the dark as cover. Unsurprisingly,they would be sending their main thrust against the southern part of the German line. The afore-mentioned wooded area would provide some extra cover on top of the darkness. Neither side would be guaranteed regular artillery support, though of course some would be available, but the British did bring a good supply of medium and heavy mortar teams. The Tommies Go ForwardThe British immediately began probing towards the German southern flank and received some minor casualties on the approach. Coming under some heavy and sometimes accurate fire that caused casualties, the Ox & Bucks began forming a large and powerful fire-line about 300m from the German positions. Despite using artificial moonlight, the Brits experienced some misfortune. Just as they were about to unleash this fire-line salvo, the clouds crept in thick and dark, reducing visibility dramatically and cancelling the fire mission. Having not ordered any star-shells up at this juncture, this cost the British perhaps a telling 15 minutes? With time an issue, the British had to press forward here and that’s what they did. Within 30 minutes, their numbers were beginning to tell on the enemy as the German line appeared to begin cracking. Their morale dropped causing disruption and demoralization. Casualties mounted as well. However, a localised counter-attack was formed by the defenders by scraping up all nearby reserves, and the developing hole in the line was soon plugged. The British found themselves coming under a heavy barrage, their SP guns were knocked out by Volksgrenadiers armed with grenades and panzerfausts and British infantrymen were becoming casualties to assaults and small arms fire alike. For now, the British had only just about been repulsed. Once More Unto The (non) Breach5am and two hours into the battle, the British now had to spend sometime regrouping for a second attempt. They had practically left the northern part of the German line free and this was how the Germans were able to drip feed some reinforcements down the line. Both sides had sporodicly received artillery support and I believe it was probably less than both sides thought they might get. The lull in the scrimmage, as well allowing British recovery did just the same for the Germans and they spent the time reforming the thus far unbroken line by re-deploying assets and getting morale back up. The second attack probably began around 0515-0530? Once more it was at the southern end of the line and came in orderly and disciplined fashion. Piling in some heavy firepower from MG and rifle sections, the British inflicted some more losses on their enemy. The Germans remembering defensive lessons of 1916-18, were now defending in some depth. Platoons that were shaken or suffered heavy losses were withdrawn and replaced by fresher men. Holding on as best they could, they soon received the signal to slowly fall-back in orderly fashion. This came by their two supporting mortar platoons firing in some smoke along the line of a creek budding off the Odon, and from this point, the Germans began to retire, albeit very slowly and retaining their fighting line under the smoke cover. The British, despite perhaps having the advantage of initiative, seemed to be losing that initiative just at the wrong time. As the Germans kept getting a jump on them, the British failed to deliver any more serious attacks and also failed to break the German line whatsoever. At 6.15am the attack was called off, giving the Volksgrenadiers a well-earned victory with the British failing to get within a kilometer of the town. Casualties were Germans 11 steps, British 15 steps. German victory. Admittedly winning tends to assist rating a scenario higher up, but I really do give this a strong 4. What with all the variables for replay value mentioned earlier, the battle was quite exciting and I also enjoyed using the 'Beyond Normandy' Maps. I had a lot of fun with this one As for the 277th. These mish-mash of seasoned regulars as NCO's, old men, young boys and press-ganged Luftwaffe and Naval staff have bravely brought three tough victories for me to the table. Respect !!. Oh yes, anybody interested in the make-up of a Volksgrenadier Division could do no better than pick up a copy of 'Victory Was Beyond Their Grasp' by Douglas Nash. Its based on papers he has for the 272nd VG Div. |
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0 Comments |
A struggle in Normandy | ||||||||||||||
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Played against Herr Hughes over Skype over two shortish sessions. It is a dark night in Normandy, brave British Tommy’s have been tasked to advance towards the village of Cahier facing them are experienced and well led German soldiers of the 277th division who have formed a strong defensive line which include entrenchments and foxholes. To assist? searchlights were being bounced of low lying clouds to provide artificial moonlight and strong artillery support had been promised. A thrust on the southern flank using woods as light cover seemed to be the best option and at first the light infantry had some success but being unable to sustain the attack on the entire front allowed the cunning German commander to shuffle troops to the threatened sector. In a quick counterattack the Germans overwhelmed the armour support this stalled the attack for a while as the British leaders rallied their troops for a final effort. Regrettably the promised artillery support never came and this seemed to affect the troops who were unusually sluggish in the attack and as dawn broke the attack was called off. Although I was well beaten in the end getting no where near Cahier I too rate this scenario a 4, as Vince states there are enough variables to make each game different and there were two moments when I though I might break through. Herr Hughes set up was excellent and his retreat using smoke as cover at the end of the scenario was textbook stuff. I think that the German’s have the advantage (just) in this scenario but would be happy to take the Brits if I was to replay the scenario and have another crack at the 277th. |
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