10th HLI at Mouen Beyond Normandy #19 |
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(Defender) Germany | vs | Britain (Attacker) |
Formations Involved | ||
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Britain | 10th Highland Light Infantry | |
Britain | 3rd County of London Yeomanry Armour | |
Britain | 4th "King's Own" Shopshire Light Infantry | |
Germany | Kampfgruppe Frey |
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Overall Rating, 2 votes |
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2.5
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Scenario Rank: --- of 940 |
Parent Game | Beyond Normandy |
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Historicity | Historical |
Date | 1944-06-28 |
Start Time | 18:30 |
Turn Count | 16 |
Visibility | Day |
Counters | 104 |
Net Morale | 1 |
Net Initiative | 2 |
Maps | 1: BN1 |
Layout Dimensions | 88 x 58 cm 35 x 23 in |
Play Bounty | 130 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Rural Assault |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Smoke |
Scenario Requirements & Playability | |
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Beyond Normandy | Base Game |
Introduction |
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Although not entirely successful, the German attack from the east had captured Mouen and in conjunction with the attack from the west narrowed the corridor to less than 3,000 yards. The 10th Highland Light infantry of 15th (Scottish) Division's 227th Infantry Brigade was ordered to retake the town. Directed to clear the area west of Mouen, th 159th Brigade's 4rh King's Shopshire Light Infantry Regiment would operate in conjunction with the HLI. |
Conclusion |
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The British attack managed to eject the Germans from Mouen, but could not hold the town and withdrew to the west. The defense of the corridor was assured for another day, but not secured. The 29th would bring even more fighting to the fields of Normandy as each side sought to finally overwhelm the other. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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9 Errata Items | |
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The "Optional Values" for the 17-Pdr given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity, as shown in one of the two counter images. These are: 5-5 / 8-8 MA 0 (Towed). (caryn
on 2012 May 03)
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The "Optional Values" for the Achilles---and by extension the Archer---given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 8-5 / 8-8 Full Strength and 4-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
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All Bren carriers should have a movement value of 7. (Shad
on 2010 Dec 15)
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The "Optional Values" for the Firefly given in an Avalanche Press Daily Content piece on the 17-Pdr Anti-Tank gun (and printed on a replacement counter sheet Download) are now the Official Ratings, published in games like Cassino '44, Grossdeutschland 1946, and Indian Unity. These are: 5-5 / 8-8 Full Strength and 3-5 / 8-8 Reduced Strength. (caryn
on 2012 May 03)
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Ignore the direct fire values. (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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Bloody fight, bloody draw! | ||||||||||||
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These are the Twitter posts as I posted them while playing. Pictures can be seen at my CSW blog starting at: http://talk.consimworld.com/WebX?14@@.1dd17da2/11927 (as there were days gone by between some turns, keep scrolling until they start again) Panzer Grenadier Beyond Normandy Scenario 19: 10th HLI at Mouen. 28 June 1944. 1830 hrs: British attack jumps off with AT fires against the German tanks and an airstrike. No effect. Inf moves out. 1845 hrs: The Shropshires make progress and start to flank the SS in the SE. The Highlanders stall unable to advance. 1900 hrs As the SS fall back to cover their left flank, the Shropshires move forward. No combat in this sector. 1900 hrs Typhoons hit the Panthers with no effect. Highlanders remain stalled, the SS rallies and fires mortars. Note that because of lack of time for the Brits to coordinate, 2 is added to the Fog of War roll and the turns are ending early. 1915 hrs Exchanges of small arms, mortar and artillery fires have no effect throughout the sector. Typhoons hit with no effect. No picture. 1930 hrs The Highlanders and London Yeomanry move out and close with the Panthers whose position is now in peril. 1945 hrs Shermans fire on Panthers forcing them to abandon their position. Arty duel in HLI sector to little effect. 2000 hrs: artillery duel continues. Brit aircraft ineffective again. PZ I'VE plt in 2015 kills the Firefly plt in 1714. 2015: most action with the 4th KSLI as they close with the SS. The 10th HLI takes a beating from the SS infantry fire. 2030: the Brits make a big push across the whole line taking and causing casualties. SS line holds but not yet decisive. 2045 the 4th KSLI slowly pushes the SS back, killing a PZ IV platoon. The SS try to constrict their perimeter. 2045 in the 10th HLI sector a furious tank battle results in Panthers killing most Sherman's of the 3d CoLY. 2100 hrs, the turn lasts longer than any other as both sides pass the Fog of War rolls until almost everyone has moved or fired. 2100 the 4th KSLI continues to push, the SS stops the penetration killing two steps and falls back once again. 2100 in the 10th HLI sector it has turned into a stalemated battalion sized firefight. 2115 SS counter attacks the 4KSLI while the Shropshires feed more infantry into sector. Firefights continue elsewhere. 2130 firefights and city fighting across the sector. SS moves Panthers and infantry to the south to counterattack. 2145 night falls, the SS push into the 4KSLI but the Brits hold. 10HLI make push into the German sector. Going to call it a draw two turns early. The SS cannot push all the 4th KSLI units out of the victory area in two more turns. The Brits cannot take Mouen. Thus there are forces of the other sides in each victory condition area and it is a draw. Bloody fight. The British suffer 37 casualty points, the Germans just 10. The 3d County of London Yeomanry lost all but three Shermans! The low Fog of War level (14 insread of 16) caused the British to not be able to concentrate power when needed. The high morale rating of the SS allowed them to shrug off much of the British artillery and air attacks or recover quickly. And the British thus could not capitalize on any success. The Shropshires, however, were aggressive and assualted without softening up the SS positions; it paid off as they pushed the Germans back. |
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