Ewell's Boys Battle of the Bulge #47 |
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(Defender) Germany | vs | United States (Attacker) |
Formations Involved | ||
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Germany | 26th Volksgrenadier Division | |
Germany | 78th Grenadier Regiment | |
United States | 501st Parachute Infantry Regiment | |
United States | 9th "Phantom" Armored Division | |
United States | Army |
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Overall Rating, 4 votes |
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3
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Scenario Rank: --- of 940 |
Parent Game | Battle of the Bulge |
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Historicity | Historical |
Date | 1944-12-19 |
Start Time | 15:30 |
Turn Count | 26 |
Visibility | Day |
Counters | 71 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 2: 10, 9 |
Layout Dimensions | 86 x 28 cm 34 x 11 in |
Play Bounty | 98 |
AAR Bounty | 171 |
Total Plays | 4 |
Total AARs | 1 |
Battle Types |
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Rescue |
Urban Assault |
Conditions |
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Off-board Artillery |
Terrain Mods |
Scenario Requirements & Playability | |
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Battle of the Bulge | Base Game |
Introduction |
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The first unit of the 101st Airborne Division to reach Bastogne, the 501st Parachute Infantry Regiment, arrived around midnight on the 18th. The commanding officer, Lt.-Col. Julian Ewell, asked for a mission. By morning it was known that Team Cherry had been cut off to the east and it was decided to send a battalion east "to develop the situation". Told to occupy a position east of Longvilly, no one actually expected the paratroopers to get there. |
Conclusion |
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The paratroopers had reinforced the thin line of combat engineers holding the American positions. Shortly after the Screaming Eagles finished digging in, the Germans appeared in the form of the 78th Regiment. A weak attack on Bizory by the exhausted grenadiers was driven back. Holding the town allowed the all but destroyed remnants of Team Cherry to finally reach friendly lines. The weary survivors were welcomed into the Bastogne perimeter. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Battle of the Bulge #47 | ||||||||||||
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This scenario doesn't really play out according to history, which saw the rather weak German force with no artillery attack the town, while retreating armored infantry from Task Force Cherry mess with the Germans after the attack fails. In reality, the German force is pinned between the stronger American Airborne in the town, and the small but not out armored infantry, trying to eliminate steps and accrue points. If they eliminate the armored infantry before the airborne can reach them (not the historic premise, but as the scenario actually seems to dictate), they can dig in and try to survive with enough points to outlast the points going to the US for controlling the town. This seems to be the best bet at least, although it still isnt a fair fight. Unfortunately the Germans roll very poorly with their AT guns (not even able to take out the half tracks with 50mms for the first 5 turns),and the German attack just disintegrates against the american artillery. Really not much to play out, but I gave it a 3 instead of a 2 for the interesting choices in how to tackle this as the Germans. With better die rolls it would have been more interesting as well. |
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