Marvie Battle of the Bulge #28 |
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(Attacker) Germany | vs | United States (Defender) |
Formations Involved | ||
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Germany | 130th "Lehr" Panzer Regiment | |
Germany | 901st "Lehr" Panzergrenadier Regiment | |
United States | 10th "Tiger" Armored Division | |
United States | 327th Glider Infantry Regiment |
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Overall Rating, 13 votes |
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3.69
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Scenario Rank: 267 of 940 |
Parent Game | Battle of the Bulge |
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Historicity | Historical |
Date | 1944-12-23 |
Start Time | 17:00 |
Turn Count | 18 |
Visibility | Night |
Counters | 93 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 2: 10, 11 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 94 |
AAR Bounty | 171 |
Total Plays | 14 |
Total AARs | 1 |
Battle Types |
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Urban Assault |
Conditions |
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Off-board Artillery |
Terrain Mods |
Scenario Requirements & Playability | |
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Battle of the Bulge | Base Game |
Introduction |
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After being rebuffed in their initial attempts to take the town of Marvie, southeast of Bastogne, on the 19th, Oberst Paul von Hauser's 901st Panzer Grenadier Regiment again attacked on the 23rd. The Americans had strengthened the defenses as well and the 2nd Battalion, 327 Glider Regiment had joined CCB, 10th Armored Division. |
Conclusion |
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The Germans were able to reach the edge of town, but with only a few platoons. The tanks of 130th Panzer Regiment were shot up by the American Shermans and could not reach the town. Again the Americans had held and the Germans were looking for another position to attack. Another way into the defensive positions around Bastogne would have to be found. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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6 Errata Items | |
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Scen 28 |
Replace the German "SPW250/9" unit with a "Sdkfz 234/2". (campsawyer
on 2010 Apr 29)
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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All SS PzIVH tanks should have a movement of 8. (Shad
on 2010 Dec 15)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
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The M18 has a special rule in Battle of the Bulge but it applies globally: "A two-step M18 unit can fire one anti-tank shot and move half its movement allowance (retain fractions) in a single impulse. The order in which it does these two actions is the player's choice." (Shad
on 2010 Dec 15)
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Why yes, I have played Panzer Grenadier face-to-face, a long time ago... | ||||||||||||||
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After having the words "no shared plays" stare me in the face on my home page, I realized that I should probably document my main face-to-face experience with Panzer Grenadier, back in 2003 at Christmastime. For Christmas 2002 I had gotten a friend of mine Airborne, and he said "but I like tanks!", so the following Christmas I got him Battle of the Bulge, and we played my favorite scenario from that box, Marvie. He took the presence of the smoke rules to mean he could use them whenever he wanted, even though they strictly speaking should only have been used by special scenario rule (at that point in time, at least; I think 4th Ed. changes this to allow a little smoke in any scenario with mortars/artillery). Anyway, he smoked his way as the Germans right up to the edge of the town, depriving me of my chance to whittle his forces down on the approach, and ran away with the scenario. So yeah, I let him get away with one, but to my chagrin he was acting a little too proud of his mad general skillz! Now it occurs to me that I must have played an Airborne scenario with him back in Dec. 2002, but I'll be darned if I can remember a thing about it. Time for the Wayback Machine... |
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