Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
Fuhren II
Battle of the Bulge #17
(Attacker) Germany vs United States (Defender)
Formations Involved
Germany 914th Volksgrenadier Regiment
Germany 915th Volksgrenadier Regiment
Germany Heer
United States 103rd "The Dandy First" Engineer Battalion
United States 109th "Thirteenth Pennsylvania" Infantry Regiment
United States 630th Tank Destroyer Battalion
United States 707th Tank Battalion
United States Army
Display
Balance:



Overall balance chart for BaBu017
Total
Side 1 5
Draw 2
Side 2 0
Overall Rating, 7 votes
5
4
3
2
1
3.29
Scenario Rank: 570 of 940
Parent Game Battle of the Bulge
Historicity Historical
Date 1944-12-17
Start Time 08:00
Turn Count 36
Visibility Day
Counters 94
Net Morale 0
Net Initiative 0
Maps 4: 10, 11, 12, 9
Layout Dimensions 86 x 56 cm
34 x 22 in
Play Bounty 115
AAR Bounty 227
Total Plays 7
Total AARs 0
Battle Types
Exit the Battle Area
Urban Assault
Conditions
Off-board Artillery
Terrain Mods
Scenario Requirements & Playability
Battle of the Bulge Base Game
Introduction

352nd Volksgrenadier Division continued its attacks, but the fight to relieve Company E of 109th Infantry Regiment raged on as morning broke on the 17th. Each side had managed to collect a few more units to bolster their strength.

Conclusion

Strong American artillery support held the Germans at bay during the morning and the American counterattack from the south diverted strength from the attempt to take Fuhren. The American attack was easily turned back, and by the middle of the afternoon infiltrating German infantry had forced the American artillery to displace to the west.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Tank Destroyer: do not provide the +1 Assault bonus, even if closed-top (SB)

Display Order of Battle

Germany Order of Battle
Heer
  • Mechanized
United States Order of Battle
Army
  • Mechanized
  • Motorized
  • Towed

Display Errata (2)

2 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Errors? Omissions? Report them!
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