Vierville — Again! Airborne - Remastered #13 |
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(Defender) Germany | vs | United States (Attacker) |
Formations Involved | ||
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Germany | 91st Air Landing Division | |
United States | 101st "Screaming Eagles" Airborne Division | |
United States | 501st Parachute Infantry Regiment | |
United States | Army |
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Overall Rating, 1 vote |
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4
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Scenario Rank: --- of 940 |
Parent Game | Airborne - Remastered |
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Historicity | Historical |
Date | 1944-06-07 |
Start Time | 06:30 |
Turn Count | 30 |
Visibility | Day |
Counters | 50 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 2: 29, 33 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 163 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Urban Assault |
Conditions |
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Hidden Units |
Off-board Artillery |
Reinforcements |
Terrain Mods |
Scenario Requirements & Playability | |
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Airborne - Remastered | Base Game |
Battle of the Bulge | Counters |
Elsenborn Ridge | Counters |
Fall of France 1 | Maps |
Introduction |
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Early on the 7th of June the 1st Battalion of the 506th Parachute Infantry Regiment replaced the 1st Battalion of the 401st Glider Infantry Regiment (which had been unable to reach the start line in time) for the day's advance on Ste. Come-du-Mont. The approach led through the village of Vierville. |
Conclusion |
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Almost from the beginning, German fire from the hedgerows on either flank forced the advance to a crawl as the paratroopers secured each defensive position in turn. As the day wore on each side grew in strength as additional units joined the fray. The advance continued beyond Vierville. In the afternoon, as the 2nd Battalion of the 501st approached Vierville heavy German fire from nearby hedgerows surprised them from an area supposedly cleared the day prior. By the end of the day the airborne threatened Ste. Come-du-Mont, but did not take it. Enemy pressure on the flanks forced the paratroopers to withdraw at midnight. Vierville would have to be retaken as well. |
Additional Notes |
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This scenario is an update of one in Airborne/Airborne-IE and is playable with those counters. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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2 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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Airborne - Remastered #13 - Vierville — Again! | ||||||||||||
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A long, small unit action with a German company defending Vierville from at first an understrength parachute infantry company, but the Americans do have one advantage starting out, a 24 BF OBA. The paratroops probed the German defenses, softening up any enemy units with their OBA while waiting on the scheduled reinforcements, which entered the game on time for a change. The American FO, a sergeant, called in accurate OBA fire (dice rolls). This scenario could have gone either way, it all depends on the American reinforcements and how accurate their OBA is, the two forces are pretty equal in terms of moral, FP etc. |
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