Forte Pilastrino: Part 2 Afrika Korps #23 |
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(Attacker) Italy | vs |
Australia
(Defender)
Britain (Defender) |
Formations Involved | ||
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Australia | 24th Infantry Brigade | |
Italy | 27ª Divisone Fanteria "Brescia" | |
Italy | 61º Reggimento Fanteria Motorizzata "Sicilia" |
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Overall Rating, 9 votes |
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3
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Scenario Rank: 739 of 940 |
Parent Game | Afrika Korps |
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Historicity | Historical |
Date | 1941-04-15 |
Start Time | 15:00 |
Turn Count | 22 |
Visibility | Day |
Counters | 86 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 1: AK1 |
Layout Dimensions | 88 x 58 cm 35 x 23 in |
Play Bounty | 109 |
AAR Bounty | 171 |
Total Plays | 10 |
Total AARs | 1 |
Battle Types |
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Rural Assault |
Conditions |
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Entrenchments |
Off-board Artillery |
Randomly-drawn Aircraft |
Terrain Mods |
Scenario Requirements & Playability | |
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Afrika Korps | Base Game |
Introduction |
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After encircling Tobruk, the Axis forces planned a coordinated attack to be started on 15 April. Rommel canceled the attack at the last moment, but the news didn't reach Brescia Division HQ in time. The 61st Infantry Regiment attacked the Australian positions near Fort Pilastrino, defended by elements of the 24th Australian Brigade. |
Conclusion |
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Brescia Division, newly arrived in the desert and eager to show Italian fighting spirit, attacked all the positions. The attack went in with considerable elan but little coordination. With his scattered troops unable to exploit their limited success, the regimental commander ordered retreat during the evening of the 15th. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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1 Errata Item | |
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All Bren carriers should have a movement value of 7. (Shad
on 2010 Dec 15)
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Surrender? Sure! | ||||||||||||
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The Aussies set up with most of their units on the large hill, knowing that was all the Italians needed to take to win the game. If the Italians sent a sizeable force toward the small hill, the Aussies would have time to react. The Italians set up as far north as possible and immediately moved north toward the hill. The hope was to use the hill as protection as they approached the west flank of the Aussie stronghold. A lucky early OBA shot by the Italians took out two steps of mortars and crippled the Australian bombardment capability. Once the Aussies saw all the Italian units heading toward the large hill, they sent the few units defending the small hill to the west to provide support. Once the Italian infantry reached the Aussie stronghold is where the offensive ground to a halt. Australian fire caused many demoralizations and a huge number of surrenders. After a short time the Italians were left with little to conduct an offensive with. Their only hope was to eliminate seven Australian steps and get a draw. As night began to close in they used their artillery to try and get the required step losses. As the game drew to a close, the Italians were unable to eliminate that seventh step and the Aussies held on for a much deserved victory. The scenario will be very tough for the Italians to win. They have lower morale than the Australian defenders and the surrender rule means any time a unit is DM'd the whole stack may surrender, as happened in this game numerous times. |
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