Road to Marrakesh Afrika 1944 #8 |
||
---|---|---|
(Attacker) Germany | vs | United States (Attacker) |
Formations Involved |
---|
|
Overall Rating, 1 vote |
---|
3
|
Scenario Rank: --- of 940 |
Parent Game | Afrika 1944 |
---|---|
Historicity | Alt-History |
Date | 1944-10-02 |
Start Time | 07:00 |
Turn Count | 40 |
Visibility | Day |
Counters | 375 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 8: 76, 77, 78, 79, 84, 89, 90, 91 |
Layout Dimensions | 112 x 86 cm 44 x 34 in |
Play Bounty | 294 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
---|
Road Control |
Scenario Requirements & Playability | |
---|---|
An Army at Dawn | Maps + Counters |
Afrika 1944 | Base Game |
Africa Orientale Italiana | Maps |
Elsenborn Ridge | Counters |
Spearhead Division | Counters |
Introduction |
---|
Aerial reconnaissance confirmed what the forward scouts had already learned: a large enemy force approached along the road between Casablanca and Marrakesh. Dust clouds made accurate numbers impossible to obtain as both armored divisions deployed for battle. |
Conclusion |
---|
A furious tank battle raged for hours, with the Americans taking enormous losses among their Sherman tanks but blunting the German advance. Both sides withdrew as nightfall approached. The Germans had been shocked by the tactical skill of the supposedly raw and inexperienced Americans. The Americans for their part had believed their Shermans to be at least the equal of any German tank and had been rattled by the firepower and thick skins of the big new German monsters. |
Additional Notes |
---|
Maps from Conquest of Ethiopia are the same as those from Africa Orientale Italiana, and thus may be used in there place. |
AFV Rules Pertaining to this Scenario's Order of Battle |
---|
|
6 Errata Items | |
---|---|
The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
|
|
The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
|
|
All SPW 251s have an armor value of 0. (Shad
on 2010 Dec 15)
|
|
Liberation 1944's Tiger movement and armor ratings are backwards. They should be Armor 7 and Movement 5. (petermc
on 2014 Feb 14)
|
|
One Wespe (ID# 1201) should have an armor value of 1 on the front and back of the counter. (Shad
on 2010 Dec 15)
|
|
The M18 has a special rule in Battle of the Bulge but it applies globally: "A two-step M18 unit can fire one anti-tank shot and move half its movement allowance (retain fractions) in a single impulse. The order in which it does these two actions is the player's choice." (Shad
on 2010 Dec 15)
|
Afrika 1944 #8 - Road to Marrakesh |
---|
The US infantry took care of the German Grenadiers but the US armor, even with the M4s having an armor rating of "4" were no match from the multiple companies of Tigers and Panthers, let alone the PG overrated PzIVHs. The US did their best to setup the crossfire bonus, but the open terrain favored the Germans. |
0 Comments |