South African Armour
Africa Orientale Italiana #10
|
(Defender)
Italy
|
vs |
South Africa
(Attacker)
|
|
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
1 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
1 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
|
Overall Rating, 1 vote |
|
Scenario Rank:
--- of 940 |
Parent Game |
Africa Orientale Italiana |
Historicity |
Historical |
Date |
1941-02-14 |
Start Time |
07:00 |
Turn Count |
30 |
Visibility |
Day |
Counters |
79 |
Net Morale |
1 |
Net Initiative |
0 |
Maps |
3: 87, 88, 89 |
Layout Dimensions |
84 x 43 cm 33 x 17 in |
Play Bounty |
182 |
AAR Bounty |
227 |
Total Plays |
1 |
Total AARs |
0 |
Introduction
|
At the mouth of the Juba River, the fortified village of Gobwen boasted one of the few bridges over the Juba and an airfield as well. Twelfth African Division ordered 1st South African Brigade to seize both objectives with a dawn attack, and allocated South Africa’s lone tank company to support them. Brigadier Dan Pienaar’s men left their encampments at about 0345, but reached their starting points late and the attack went off in full daylight.
|
Conclusion
|
The South African attack was slowed by ambushes laid by the tough Somali Dubat irregulars, but backed by tanks they finally stormed the town and captured the bridge. The Italian Colonials began to lose heart, and the town of Jumbo on the opposite bank eventually fell as well. The Juba line was collapsing, and Gobwen yielded many abandoned vehicles and a large stockpile of ammunition.
|
Display Relevant AFV Rules
AFV Rules Pertaining to this Scenario's Order of Battle |
- Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
- AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8).
They may also be activated as part of an initial activating stack, but if activated in this way would need a tank
leader in order to carry out combat movement.
- AFV's do not block Direct Fire (10.1).
- Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn
(either in their action segment or during opportunity fire) if they have AT fire values of 0 or more
(11.2).
- Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its
printed AT range. It does so at half its AT fire value. (11.3)
- Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire
(7.44, 7.64).
Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire,
but not both (7.22, 13.0).
Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
- Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
- Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
- AFV's do not benefit from Entrenchments (16.42).
- AFV's may Dig In (16.2).
- Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
- Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
- Tank: all are closed-top and provide the +1 Assault bonus, when applicable
|
Italy Order of Battle
Regio Corpo di Truppe Coloniali |
|
South Africa Order of Battle