National Socialist Ardor Arctic Front #20 |
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(Attacker) Finland | vs | Germany (Defender) |
Formations Involved | ||
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Finland | Panssaridivisoona "Marshal's Fist" | |
Germany | Machine Gun Ski Brigade |
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Overall Rating, 3 votes |
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2.67
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Scenario Rank: --- of 940 |
Parent Game | Arctic Front |
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Historicity | Historical |
Date | 1944-10-04 |
Start Time | 08:00 |
Turn Count | 12 |
Visibility | Day |
Counters | 34 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 1: 6 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 142 |
AAR Bounty | 171 |
Total Plays | 3 |
Total AARs | 1 |
Battle Types |
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Road Control |
Conditions |
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Off-board Artillery |
Scenario Requirements & Playability | |
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Arctic Front | Base Game |
Eastern Front | Maps |
Road to Berlin | Counters |
Introduction |
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Despite a promise to leave Finland peacefully, following the Finnish armistice with the Soviet Union German troops began taking hostages and indulged themselves in an orgy of property destruction. The Finns responded by moving several divisions into northern Finland to expel the Germans with force. At the key port of Kemi, the Finnish Armored Division fought to cut off German retreat routes from central Finland. |
Conclusion |
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Fighting with great enthusiasm the Finns pushed the Germans out of Kemi and set them on a headlong retreat that soon liberated Finland of the Nazi presence. One German veteran expressed apparently heartfelt outrage in his post-war memoirs that the Finns broke their purchase contract by using German-made assault guns against the Nazis. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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2 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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No rollover |
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Sometimes you play a scenario that, due to the dice, just doesn't work. This is one time where that happened. An armor heavy Finnish unit needs to clear a road through the woods of a stubborn German machine gun battalion with AT support. While the AT guns are decent they only have an AT factor equal to the armor on the Finnish AFVs. This means that they should be able to have a reasonable chance of exposing themselves at long range without being immediately hit. With an intro like that, of course they were immediately hit on the first two shots of the game. This left the attacking Finns without the armor support they needed and the infantry moving up was crushed by the HMGs of the Germans. At turn 6 the Finns had lost 1/4 of their armor and 3/8 of their infantry to no losses for the Germans. Even without the losses the lack of a morale advantage for the Finns left me scratching my head as to how to accomplish the task for the Finns. The Germans just have to stay close to the road, the Finns have to completely chase them away. With a morale of "8" the Germans aren't going to be running away so they have to be pushed and the Finns don't have overwhelming stregth. As a matter of fact, they are outgunned by a couple of DF factors. I was not enthralled with the situation at all. The balance seems out of whack and the historical result is indicative of a morale differential being present. I give this one a "2" as the history doesn't seem acheivable with the forces as they are presented. |
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