Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Panssari Salama
Arctic Front Deluxe #29
(Defender) Finland vs Soviet Union (Attacker)
Formations Involved
Finland 18th Infantry Division
Finland 1st Jäger Brigade
Finland Armored Brigade
Finland Panssaridivisoona "Marshal's Fist"
Germany 303rd Sturmgeschütz Brigade
Soviet Union 30th Tank Brigade
Soviet Union 63rd Guards Rifle Division
Display
Balance:



Overall balance chart for AFDx029
Total
Side 1 0
Draw 1
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 940
Parent Game Arctic Front Deluxe
Historicity Historical
Date 1944-06-25
Start Time 12:00
Turn Count 30
Visibility Day
Counters 181
Net Morale 0
Net Initiative 1
Maps 3: 10, 17, 18
Layout Dimensions 84 x 43 cm
33 x 17 in
Play Bounty 179
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Inflict Enemy Casualties
Urban Assault
Conditions
Off-board Artillery
Randomly-drawn Aircraft
Reinforcements
Scenario Requirements & Playability
Arctic Front Deluxe Base Game
Airborne - IE Counters
Battle of the Bulge Maps
Red Warriors Counters
Road to Berlin Maps + Counters
Sinister Forces Counters
Introduction

The well-prepared assault of the Soviet XXX Guards Rifle Corps shredded the Finnish 18th Division's fortified positions. Finnish battalions reeled back many kilometers from the front as Soviet tanks and infantry came after them. At the Portinhoikka crossroads a small force of engineers and assault guns met the advancing Soviets and stopped their penetration, but could not regain the vital crossroads.

Conclusion

The initial attacks wrecked two battalions of the Finnish 48th Infantry Regiment, the 18th Division's front-line force in this sector. A group of engineers and assault guns stemmed the advance long enough for counterattacks to come down both roads as the Armored Division tried to stem the Soviet tide. By 7 p.m. the crossroads was back in Finnish hands along with a number of Soviet tanks, but at a frightful cost in casualties.

Additional Notes

Use German strongpoints from either Airborne or Edelweiss, or download the Finnish Strongpoints from APL (http://www.avalanchepress.com/pdf/Finnish_Strongpoints.pdf)


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Assault Gun: if closed-top, provide the +1 Assault bonus, when applicable
  • Self-Propelled Artillery: do not provide the +1 Assault bonus, even if closed-top (SB)
  • Prime Movers: Transports which only transport towed units and/or leaders (May not carry personnel units). May or may not be armored (armored models are open-top). All are mechanized. (SB)
  • Unarmored Weapon Carriers: These are unarmored halftracks (Bufla and Sk7/2) or fully-tracked vehicles (Karl siege mortar) with mounted weapons. All are mechanized, except the BM-13 (Katyusha rocket launcher mounted on a truck). They are weapon units, not AFV's, so they are never efficient and cannot be activated by tank leaders. (SB)

Display Order of Battle

Finland Order of Battle
Army
  • Misc
  • Towed
Soviet Union Order of Battle
Army (RKKA)
  • Motorized
Guards
  • Towed

Display Errata (2)

2 Errata Items
Scen 29

Finnish strongpoints may be downloaded from Avalanche Press: http://www.avalanchepress.com/pdf/Finnish_Strongpoints.pdf

(plloyd1010 on 2012 Feb 01)
Overall balance chart for 912

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)
Errors? Omissions? Report them!
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