Panzer Grenadier Battles on November 10th:
Black Panthers #6 - Breaking Away Jungle Fighting #3 - Kokumbona I : Little Progress
Conquest of Ethiopia #8 - Graziani's War: A Sorrowful Victory Kokoda Campaign #24 - The End of the Trail Scenario 3: The Trail to Gorari, Day Two
Red & White #31 - Contain, Contain, Contain! Kokoda Trail #30 - The Trail to Gorari, Day Two
Jungle Fighting #2 - Koli Point: Gavaga Creek
Errors? Omissions? Report them!
Task Force Kern
An Army at Dawn 2nd Ed #17
(Defender) Germany vs United States (Attacker)
Formations Involved
Germany 5th Light Panzer Division
United States 1st "Old Ironsides" Armored Division
Display
Balance:



Overall balance chart for AAD2017
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: --- of 940
Parent Game An Army at Dawn 2nd Ed
Historicity Historical
Date 1943-01-31
Start Time 07:00
Turn Count 24
Visibility Day & Night
Counters 80
Net Morale 1
Net Initiative 1
Maps 3: 76, 77, 79
Layout Dimensions 84 x 43 cm
33 x 17 in
Play Bounty 238
AAR Bounty 222
Total Plays 0
Total AARs 0
Battle Types
Exit the Battle Area
Hill Control
Inflict Enemy Casualties
Road Control
Urban Assault
Conditions
Off-board Artillery
Smoke
Terrain Mods
Illumination
Scenario Requirements & Playability
An Army at Dawn 2nd Ed Base Game
Introduction

On the 30th, the Germans occupied the southern passes through the Eastern Dorsals, completely reversing the strategic situation there. They would require few troops to guard the passes, allowing their spearhead elements to turn their attention elsewhere. Not waiting for his superiors to muck things up, Combat Command A's Brig. Gen. Raymond McQuillin dispatched Lt. Col. William B. Kern with a hastily assembled task force to clear the Ain Rebaou Pass while Col. Alexander Stark of 1st Infantry Division secured the Faid Pass about five miles to the north.

Conclusion

Lloyd Fredendall at II Corps routinely usurped 1st Armored Division's commander, Orlando Ward, along with Terry de la Mesa Allen at 1st Infantry Division, issuing orders directly to their subordinate units . At 0300 Ward and theater commander Dwight Eisenhower’s official observer, Lucian K. Truscott, climbed Djebel Lessouda to watch the action (both this battle and the action on which the following scenario is based were visible from this vantage point). The attacking force looked puny in the vast panorama before them. The force proved insufficient to the task, and soon Ward returned to his headquarters to try and reorganize for a stronger effort. Despite heated rants from Ward, Allen and McQuillin regarding Fredendall's rank incompetence, delivered through Truscott, Eisenhower would send out still more "observers" and dither for another month before reluctantly firing the II Corps commander.

Additional Notes

This is an update of 1st edition scenario 18.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Tank Destroyer: do not provide the +1 Assault bonus, even if closed-top (SB)
  • Self-Propelled Artillery: do not provide the +1 Assault bonus, even if closed-top (SB)
  • Anti-Aircraft Weapon Carrier: apply a -1 modifier to an air attack if within three hexes of the targeted hex (15.14).
  • Anti-Tank Gun Carrier: half-track with anti-tank gun, NOT a Tank Destroyer
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).

Display Order of Battle

Germany Order of Battle
Heer
  • Motorized
United States Order of Battle
Army
  • Motorized

Display Errata (3)

3 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 47

All SPW 251s have an armor value of 0.

(Shad on 2010 Dec 15)
Errors? Omissions? Report them!
Page generated in 0.122 seconds.