Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Soviet Union Army (RKKA) Bt-7

Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) Bt-7 for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) Bt-7 for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) Bt-7 for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) Bt-7 for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) Bt-7 for Panzer Grenadier game series
Unit Counter Data
Historical Name
Movement Class Mechanized
Movement Points 9
AFV Type Closed-top AFV - Tank
Armor Rating 2
Anti-tank Fire 3-4 3-4
Direct Fire 6-4 3-4
Overall Rating, 526 votes
5
4
3
2
1
3.4
Unit Rank: 1029 of 1616

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (120)

Game Scenario Plays AARs Rating
49th Mountain Corps 05. Red Collapse 1 0 4
49th Mountain Corps 08. Return to Cold Water 1 0 3
49th Mountain Corps 11. Militia Activity 2 0 3
Arctic Front Deluxe 22. Winter Soldiers 0 0 ---
Armata Romana 13. Ride to Odessa 4 2 4
Armata Romana 16. Counterattack at Kagarlik 1 0 4
Black Sea Marines 05. East of Fontanka 1 0 3
Blue Division 05. "Defend Posad as though it were Spain" 3 1 3.5
C&CV1: War in the East 08. Across the Border 4 2 3.5
C&CV1: War in the East 09. Here We Stand! 5 2 3.4
C&CV1: War in the East 12. Armored Clash 2 1 3.5
C&CV1: War in the East 17. Last Stand 2 1 3.5
Edelweiss 04. Panzer Panic 4 2 2.3
Edelweiss IV 13. Panzer Panic 0 0 ---
Edelweiss: Expanded 07. Panzer Panic 1 0 2
Eastern Front 08. Hammer of the Proletariat 18 6 3.2
Eastern Front 10. The Duel 31 13 3.2
Eastern Front 12. Defense of the Motherland 18 7 3
Eastern Front 13. 28th Tank Attack, Part 2 12 3 3.3
Eastern Front 17. Land Battleships 8 3 3.1
Eastern Front 18. Lelyushenko's Counterattack 12 7 3.2
Eastern Front 20. Gorodischtsche 18 9 3.5
Eastern Front 24. A Dangerous Situation 10 7 3.8
Eastern Front 26. Tank Battle at Ostrov: Day One 8 5 3.8
Eastern Front 27. Tank Battle at Ostrov: Day Two 6 3 3
Eastern Front 29. Bobruisk Bridgehead 6 1 3.5
Eastern Front 30. Senno 9 7 3.6
Eastern Front 31. Head On 5 2 3.4
Eastern Front 38. Timoshenko's Strike 3 1 3.3
Eastern Front 55. Pocketed 8 4 3.5
Eastern Front 59. Odessa: Counterattack at Kagarlik 9 4 3.9
Eastern Front 63. Moscow Proletarian Advance 3 0 3.7
Eastern Front 81. Tankers of Volokolamsk 10 5 3.3
Eastern Front 100. Crimean Winter 5 3 3.4
Eastern Front 101. Crimean Counterattack 2 1 3
Eastern Front 102. Crimean Shield 4 3 3
Eastern Front 103. Tank Battle at Parpach 3 3 3.6
Eastern Front 107. Gaytolovo 2 1 2.7
Fire in the Steppe 06. The Road to Lutsk 5 4 4
Fire in the Steppe 07. The Road to Lokachi 2 1 4
Fire in the Steppe 08. Bridge over the River Styr 2 1 4
Fire in the Steppe 11. Counter-Stroke at Radekhiv 1 1 4
Fire in the Steppe 12. Seven Seven Seven Seven 2 0 4.5
Fire in the Steppe 13. Tank Battle at Leshniv 4 2 3.8
Fire in the Steppe 14. Red Banners 2 1 4
Fire in the Steppe 16. Ride to Dubno 2 0 4
Fire in the Steppe 17. Fortune Favors the Inept 3 2 3
Fire in the Steppe 18. The Seventh to the Rescue 4 1 3.3
Fire in the Steppe 19. Ryabishev Returns 3 1 3
Fire in the Steppe 21. Like a Spear 2 1 4.5
Fire in the Steppe 22. Directive 018 2 1 3.5
Fire in the Steppe 25. Night Moves 2 1 4
Fire in the Steppe 28. Flanking Move 2 1 3
Fire in the Steppe 29. After Dark 1 1 4
Fire in the Steppe 30. Ryabishev's Escape 1 1 3
Fire in the Steppe 31. Last Gasp 3 1 4
Fire in the Steppe 32. Fascist Corpses 2 1 3
Fire in the Steppe 37. Light Fighters 1 1 4
Fire in the Steppe 38. Brushed Aside 1 1 4
Fire in the Steppe 41. Counter Strike at Tarnopol 1 1 3
Fronte Russo 27. Serafimovich: Day One 1 1 5
Fronte Russo 28. Serafimovich: Day Two 0 0 ---
Fronte Russo 29. Serafimovich: Day Three 0 0 ---
Heroes of the Soviet Union 13. Desperation 3 1 3
Heroes of the Soviet Union 19. Stalingrad Fire Brigade 3 1 3.3
Iron Wolves 09. Iron Wolves 2 2 4
Lithuania's Iron Wolves 14. Moscow Rifles 1 1 3
Legend of the Iron Wolf 18. Iron Wolves 1 0 3
Legend of the Iron Wolf 22. Lithuanian Steel 0 0 ---
March on Leningrad 01. Directive No. 3 7 6 2.9
March on Leningrad 02. Sol'tsy: The Prelude 7 3 4
March on Leningrad 03. Sol'tsy: Tougher Stuff 3 2 4.3
March on Leningrad 07. Mga Station: The Marshal Taketh Away 4 1 3.7
March on Leningrad 09. Dudergof 3 1 4.3
Panzer Grenadier 16. Gorodischtsche 4 3 2.6
Panzer Grenadier 17. Bobruisk Bridgehead 2 1 4
Panzer Grenadier 19. Gaytolovo 3 1 2.8
Panzer Grenadier 27. Hammer of the Proletariat 2 1 3
Panzer Grenadier 28. Defense of the Motherland 3 1 3
Panzer Grenadier 35. A Dangerous Situation 2 1 3.3
Panzer Grenadier 37. Vorontsovo I 2 1 2
Panzer Grenadier 38. Vorontsovo II 3 1 3.5
Panzer Grenadier 39. Vorontsovo III 2 1 2.7
Panzer Grenadier 43. The Duel 4 3 3.5
Panzer Grenadier 45. Senno 2 1 3.3
PG Über Mentoring 03. Tank Incursion 40 20 3.3
PG Über Mentoring 06. Breaking-up a Clog 30 10 3.6
Power of the East 06. Battle of Baintsagan 2 1 3.7
Power of the East 07. On the East Bank 1 1 3
Power of the East 08. Night Attack 2 2 3
Power of the East 10. Last Attempt 1 0 3
Power of the East 11. Desert Blitzkrieg 1 1 2.5
Red Warriors 06. To the Highway! 1 0 4
Red Warriors 08. Molodoi Tud River Blues 3 1 4
Red Warriors 09. Luchesa River Valley Blues 1 0 ---
Red Warriors 11. Mounted Mischief 4 3 3
Red Warriors 20. The Bloodiest Fight 2 1 3
Sinister Forces 19. Across the Uzha 2 1 3.5
Sinister Forces 21. Over the River 0 0 ---
Siege of Leningrad 04. North of Kirishi 1 0 4
Siege of Leningrad 07. Voibokalo Station 2 1 4
Siege of Leningrad 09. Winter Wonderland 2 1 4.5
Siege of Leningrad 10. Krasnaia Gorka 1 0 4
Tank Battles 20. Operation MARS #8: To the Highway 2 1 2
Tank Battles 23. Operation MARS Scenario # 11: Hell's Fury III 3 4 2.5
Tank Battles 32. Operation MARS #20: Molodoi Tud River Blues III: Tough Ride 1 1 4
Tank Battles 38. Operation MARS #26: Luchesa River Valley Blues IV: Katov Resumes Attack 1 1 4
Tank Battles 40. Operation MARS #28: Luchesa River Valley Blues VI: Katov's Fire 1 1 3
Tank Battles 45. Operation MARS #33: Still Trying 1 1 2
Raseiniai 08. Evening Engagement 1 1 2
White Eagles 27. Escape 5 3 3.5
Workers and Peasants 08. A Stroke of Luck 2 1 4.5
Workers and Peasants 12. Vilified 4 3 4.4
Workers and Peasants 13. Still Trying 2 3 4.7
Workers and Peasants 14. Pogar Bound 1 0 4
Workers and Peasants 17. Blocking Force 3 3 3.7
Workers and Peasants 19. Stopped Cold 2 2 3.5
Workers and Peasants 20. Crossing the Kolothey 1 1 3
Workers and Peasants 21. Turning the Tables 1 1 4
Workers and Peasants 24. Strength Renewed 1 1 5

Display Games (27)

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